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Everything We Know About The Ravenloft Book
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8255745" data-attributes="member: 6802378"><p><em>You encounter an Omastar (cephalod pokemon), you lose 1d4 sanity points</em>. <em>A <a href="https://pokemon.fandom.com/wiki/Gastly" target="_blank">gastly (ghost pokemon)</a> appears and you lose 1d6 sanity points by the surprise.</em></p><p><em></em></p><p><em>My PC Jessica Fletcher goes to a spa to relax and recover sanity points, after the post-traumatic estress everytime she goes to a place somebody is murdered and she is who has to discover the killer. </em></p><p></p><p>Ravenloft and the rest of RPGs designed for long campaigns can't work as a "one-shot" story. It is not about to hunt the monster of the week, but horror mixed with other genres. If the DM kills too many nPCs to cause fear then the dramatic effect is lost. Ravenloft is other style, closer to paranormal thriller, it is about the main menace not only is supernatural, but you can't defeat any thing you can't see or touch, nothing with stats and hit points to be lost. Here the goal is to survive and avoid more innocent victims to be hurt. </p><p></p><p>And most of the characters are unoticed of the paranormal menace until it is too late for some of them. In the horror RPGs the players know there is a potential paranormal menace since the first second. </p><p></p><p><em> [MEDIA=youtube]oblZrnM9p6A[/MEDIA]</em></p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8255745, member: 6802378"] [I]You encounter an Omastar (cephalod pokemon), you lose 1d4 sanity points[/I]. [I]A [URL='https://pokemon.fandom.com/wiki/Gastly']gastly (ghost pokemon)[/URL] appears and you lose 1d6 sanity points by the surprise. My PC Jessica Fletcher goes to a spa to relax and recover sanity points, after the post-traumatic estress everytime she goes to a place somebody is murdered and she is who has to discover the killer. [/I] Ravenloft and the rest of RPGs designed for long campaigns can't work as a "one-shot" story. It is not about to hunt the monster of the week, but horror mixed with other genres. If the DM kills too many nPCs to cause fear then the dramatic effect is lost. Ravenloft is other style, closer to paranormal thriller, it is about the main menace not only is supernatural, but you can't defeat any thing you can't see or touch, nothing with stats and hit points to be lost. Here the goal is to survive and avoid more innocent victims to be hurt. And most of the characters are unoticed of the paranormal menace until it is too late for some of them. In the horror RPGs the players know there is a potential paranormal menace since the first second. [I] [MEDIA=youtube]oblZrnM9p6A[/MEDIA][/I] [/QUOTE]
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Everything We Know About The Ravenloft Book
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