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<blockquote data-quote="Remathilis" data-source="post: 8262162" data-attributes="member: 7635"><p>Agreed. And I don't think Wizards is especially trying to hide the fact it's a horror overlay to a fantasy adventure game. Strahd is terrifying, but ultimately the PCs get to take him down. I think anyone trying to use D&D to emulate "classic horror" is going to have to force D&D into very unnatural positions to do so. </p><p></p><p>That is not too say that D&D can't have horror elements; mood, tone, tension, dread, loathing, and the macabre. And D&D's horror ultimately involves the power to stop the monster in physical ways. D&D can't be Call of Cthulhu, nor should it be. It is D&D with a Halloween costume on. Let it do what it does well. Let it be Gabriel Van Helsing or Simon Belmont fighting Dracula, Frankenstein and the Wolf Man with a magic weapon in Transylvania. That's what I signed up for.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8262162, member: 7635"] Agreed. And I don't think Wizards is especially trying to hide the fact it's a horror overlay to a fantasy adventure game. Strahd is terrifying, but ultimately the PCs get to take him down. I think anyone trying to use D&D to emulate "classic horror" is going to have to force D&D into very unnatural positions to do so. That is not too say that D&D can't have horror elements; mood, tone, tension, dread, loathing, and the macabre. And D&D's horror ultimately involves the power to stop the monster in physical ways. D&D can't be Call of Cthulhu, nor should it be. It is D&D with a Halloween costume on. Let it do what it does well. Let it be Gabriel Van Helsing or Simon Belmont fighting Dracula, Frankenstein and the Wolf Man with a magic weapon in Transylvania. That's what I signed up for. [/QUOTE]
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