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Everything We Know About The Ravenloft Book
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<blockquote data-quote="Kurotowa" data-source="post: 8269702" data-attributes="member: 27957"><p>Don't fixate on a bit of rules minutia. What do you <em>want</em> for you character? Either mechanically or thematically? Clarify your wishes down to a specific end result and then figure out how to get there.</p><p></p><p>The Reborn offers a package of racial traits that are meant to evoke an undead nature while making concessions to game balance and ease of play. That package can be supplemented with other character creation choices, if you know what direction you want to go. Past that you can start tweaking the flavor of existing options, or entirely reskinning them if needed. And if even that isn't enough you can resort to custom homebrew options designed in cooperation with your DM.</p><p></p><p>But none of that works if you just fixate on a minor surface detail like what your creature type is classified as. Does that really <em>matter</em> if you can still make your daywalker vampire surrounded by shadows that manifest into biting rats, or your patchwork reanimate who's guided by the haunting spirits of all the many donors to their new body? Because you can totally make those characters. What your creature type technically counts as is a minor detail compared to that, IMO.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 8269702, member: 27957"] Don't fixate on a bit of rules minutia. What do you [I]want[/I] for you character? Either mechanically or thematically? Clarify your wishes down to a specific end result and then figure out how to get there. The Reborn offers a package of racial traits that are meant to evoke an undead nature while making concessions to game balance and ease of play. That package can be supplemented with other character creation choices, if you know what direction you want to go. Past that you can start tweaking the flavor of existing options, or entirely reskinning them if needed. And if even that isn't enough you can resort to custom homebrew options designed in cooperation with your DM. But none of that works if you just fixate on a minor surface detail like what your creature type is classified as. Does that really [I]matter[/I] if you can still make your daywalker vampire surrounded by shadows that manifest into biting rats, or your patchwork reanimate who's guided by the haunting spirits of all the many donors to their new body? Because you can totally make those characters. What your creature type technically counts as is a minor detail compared to that, IMO. [/QUOTE]
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