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Everything We Know About The Ravenloft Book
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8281161" data-attributes="member: 6802378"><p>Here we are talking about if the PCs can change or alter the metaplot, and this is a matter not only about Ravenloft, but all the TTRPGs. This also can affect the metagame, because the players don't know if the strategy is only survive or they can dare to kill the big bad guy or even they should try it. I guess Hasbro will want to publish fiction about Ravenloft, even maybe some action-live production, and in these titles some dark lord should can be killed or defeated, at least to get enough time to survive other day. If the dark lord is killed but can come back, at least the players should enjoy some reward.</p><p></p><p>I wonder about a brainstealer dragon creating her own subrace of dragonborns to fight against the illithids from Bluetspur.</p><p></p><p>Somebody in Reddit said the dark lords were as the immortals from Mystara, I wonder if they are like the scions from Birtright.</p><p></p><p>I feel the suspects the new Falkovnia has been designed to be used in a possible future videogame about zombie apocalypse.</p><p></p><p>To know how to craft a machine gun in Ravenloft is not enough, because it is not only about to create the mechanic pieces, but they also need special alloy to avoid deformation by heat (that happens with real firearms when you shot for long time and they overheat). Sometimes I imagine an ironic hell where a gun-runner is in a dread domain where the machine guns can work, but they are uselless against most of supernatural creatures, or cheap defensive magic.</p><p></p><p>* I am thinking about a crossover Ranveloft with Obsidian Apocalypse, Shadow over Vathark and (Green Ronin's) the lost Citadel, and something about Rom, the stellar knight against the dire wraiths.</p><p></p><p>[URL unfurl="true"]https://dusktilldawn.fandom.com/wiki/From_Dusk_Till_Dawn_Wiki[/URL]</p><p></p><p>[URL unfurl="true"]https://hulu.fandom.com/wiki/Into_the_Dark[/URL]</p><p></p><p>[MEDIA=youtube]3IhCjxVjM-A:131[/MEDIA]</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8281161, member: 6802378"] Here we are talking about if the PCs can change or alter the metaplot, and this is a matter not only about Ravenloft, but all the TTRPGs. This also can affect the metagame, because the players don't know if the strategy is only survive or they can dare to kill the big bad guy or even they should try it. I guess Hasbro will want to publish fiction about Ravenloft, even maybe some action-live production, and in these titles some dark lord should can be killed or defeated, at least to get enough time to survive other day. If the dark lord is killed but can come back, at least the players should enjoy some reward. I wonder about a brainstealer dragon creating her own subrace of dragonborns to fight against the illithids from Bluetspur. Somebody in Reddit said the dark lords were as the immortals from Mystara, I wonder if they are like the scions from Birtright. I feel the suspects the new Falkovnia has been designed to be used in a possible future videogame about zombie apocalypse. To know how to craft a machine gun in Ravenloft is not enough, because it is not only about to create the mechanic pieces, but they also need special alloy to avoid deformation by heat (that happens with real firearms when you shot for long time and they overheat). Sometimes I imagine an ironic hell where a gun-runner is in a dread domain where the machine guns can work, but they are uselless against most of supernatural creatures, or cheap defensive magic. * I am thinking about a crossover Ranveloft with Obsidian Apocalypse, Shadow over Vathark and (Green Ronin's) the lost Citadel, and something about Rom, the stellar knight against the dire wraiths. [URL unfurl="true"]https://dusktilldawn.fandom.com/wiki/From_Dusk_Till_Dawn_Wiki[/URL] [URL unfurl="true"]https://hulu.fandom.com/wiki/Into_the_Dark[/URL] [MEDIA=youtube]3IhCjxVjM-A:131[/MEDIA] [/QUOTE]
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