Lord_Thokk
First Post
I realized something...all he campaigns that I run ae all high and mighty. They always invole the pursuit of money and nobiity, but never do they seek personal gain over the anguish of others. I have decided to let my PC's be whatever they want, with no class/racial barriers. Not only are they simply overpowered, but the took as many templates as they saw fit, and created monsters the likes of which have never before been seen
. The characters have 10 character levels, and are as follows:
A Tattooed Monk 4/ Half-Dragon Troll Monster of Legend
A Sorcerer 10/ Half-Feind Human Shade Death Knight
A Paladin 5/ Blackguard 5/ Human Spell-Stitched Vampire
Now, these guys ae set in the FR campaign setting, and the "quest" begins in the Sea of Fallen Stars. There is an active volcano on one of the islands, and this is guarded by a small village of no more than 200. Now the city has a priest, along with his apprentices, but he is an effective 14 level cleric. His only job on the island is, when the time comes (the rebirth of the dragon PC) he is to ressurect the Paladon that was rained from his birth to hunt this animal. Now, before, the Paladin has almost effortlessly killed the dragin PC, but this time he will have help. The two bags-o-bones will show up in the knick of time to help out the dragon and win his friendship....or alliance. Now, behind the Undead, they have a fewarmies. The Sorcerer has a vast army of collected undead, no eal assortment, but any that will join him, numbering at about 130,000. Now he Vampire has not nearly as many troops, but he has 10 trained legions of 200, 15 level Anti-Paladins. Now the Dragin has what would be the equivalent to a Diciples of the Purple Dragons guild, but are devoted to the evil PC, and are numbering as 500 hill giants. Now they want to eventually conquer the land of Ferun, but I am afraid that they will have little to no trouble with this and I have come up with a few ideas to slow hem, or at least make it interesting.
1) Make Good Guys with no class/racial boundaries to combat the PC's
2)Make an Inter-Planar Society based on balancing the multiverse, and must stop the PC's at all costs
3)....this is where you come in
I have come up with few ideas and i need your help. Thanks much.

A Tattooed Monk 4/ Half-Dragon Troll Monster of Legend
A Sorcerer 10/ Half-Feind Human Shade Death Knight
A Paladin 5/ Blackguard 5/ Human Spell-Stitched Vampire
Now, these guys ae set in the FR campaign setting, and the "quest" begins in the Sea of Fallen Stars. There is an active volcano on one of the islands, and this is guarded by a small village of no more than 200. Now the city has a priest, along with his apprentices, but he is an effective 14 level cleric. His only job on the island is, when the time comes (the rebirth of the dragon PC) he is to ressurect the Paladon that was rained from his birth to hunt this animal. Now, before, the Paladin has almost effortlessly killed the dragin PC, but this time he will have help. The two bags-o-bones will show up in the knick of time to help out the dragon and win his friendship....or alliance. Now, behind the Undead, they have a fewarmies. The Sorcerer has a vast army of collected undead, no eal assortment, but any that will join him, numbering at about 130,000. Now he Vampire has not nearly as many troops, but he has 10 trained legions of 200, 15 level Anti-Paladins. Now the Dragin has what would be the equivalent to a Diciples of the Purple Dragons guild, but are devoted to the evil PC, and are numbering as 500 hill giants. Now they want to eventually conquer the land of Ferun, but I am afraid that they will have little to no trouble with this and I have come up with a few ideas to slow hem, or at least make it interesting.
1) Make Good Guys with no class/racial boundaries to combat the PC's
2)Make an Inter-Planar Society based on balancing the multiverse, and must stop the PC's at all costs
3)....this is where you come in
I have come up with few ideas and i need your help. Thanks much.