Tokiwong
First Post
Sheesh I am inundated with interest, well like I said, this game is essentially Mutants & Masterminds, you will need those rules, standard skill selection (1 for 1), with characters that can pass for human, since they don't want to call attention to themselves, I would limit yourself to one weakness, if any, and of course PL 10. These characters should have a good selection of skills: Bluff, Computers, Demolitions, Diplomacy, Disable Device, Disguise, Drive, Forgery, Gather Information, Innuendo, Knowledge skills, Language skills, Perform and/or Profession skills for covers, Read Lips, and Science skills all make good choice, and your character should have some of these skills...
But for now, I would like to see concepts, with a team oriented focus, we can't have loners, you will need to be a team, and be able to trust each other. You may not be able to trust anyone else...
But for now, I would like to see concepts, with a team oriented focus, we can't have loners, you will need to be a team, and be able to trust each other. You may not be able to trust anyone else...