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Evil vs Good: D&D Wargaming
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<blockquote data-quote="Drakknyte32" data-source="post: 1435860" data-attributes="member: 16580"><p>The FireKing had started this day calm and confident. Sure that the armies of Good would be no match for him. As he watched the pool however, he became more and more worried. By the end of the day he was ready to explode just from agitation.</p><p></p><p>Finding the wizard was bad, here was a person possibly as strong as the druid. But the druid was not acting yet, and this wizard was. </p><p>(What details did I notice about the wizard and the room he was in [+14 spot, +14 search, 90' radius blindsight]. How much presence did he carry himself with [Charisma, possibly a Sense Motive check]. Exactly how long did his scrying last, The Fireking is no fool and definately would have counted)</p><p></p><p>But far worse than that was the scrying that didn't work. The FireKing now knew that an army of good was in the lands of evil. Worse, they had the ability to teleport. (do I have any idea where the scrying failed? If I do I will head in that direction in my actions below)</p><p></p><p>~Druid, where are you?~ He thought, ~I cannot do this on my own, but I will do what I am able, Failure is not an option~</p><p></p><p>The Fireking quickly searched through his layer, Making sure he was not the recipient of the teleported army. As he searched he summoned his commanders and placed his forces on high alert. </p><p></p><p>He ordered his watchers to begin scrying the surrounding countryside and mountains, looking for the good army (Can they try to scry something I failed to scry? If they can they will. If they can't or fail then they will begin scrying the lands around the mountain, not any specific person)</p><p></p><p>"If you find anything or are attacked, send 3 mephits to tell me, I will be travelling my standard scout path. If you are attacked and outmached don't worry about fighting back, just send the messengers and delay them as long as possible. I will deal with them myself."</p><p></p><p>With that The Fireking left his layer and took flight, 60 of his mephits following him. "Spread out and search the land, standard pattern. If you notice anything unusual, Report Immediately"(Me and 60 mephits are going scouting, looking for this army of good. By the way, I can travel 160 miles a day without pushing myself, and I only have to check half as often for subdual damage on a forced march, I also see four times as well as a human in low light conditions) </p><p></p><p>(If messengers are sent they will hustle towards me. I will be flying a pre-planned semicircular path so I shouldn't be that hard to catch up to.)</p></blockquote><p></p>
[QUOTE="Drakknyte32, post: 1435860, member: 16580"] The FireKing had started this day calm and confident. Sure that the armies of Good would be no match for him. As he watched the pool however, he became more and more worried. By the end of the day he was ready to explode just from agitation. Finding the wizard was bad, here was a person possibly as strong as the druid. But the druid was not acting yet, and this wizard was. (What details did I notice about the wizard and the room he was in [+14 spot, +14 search, 90' radius blindsight]. How much presence did he carry himself with [Charisma, possibly a Sense Motive check]. Exactly how long did his scrying last, The Fireking is no fool and definately would have counted) But far worse than that was the scrying that didn't work. The FireKing now knew that an army of good was in the lands of evil. Worse, they had the ability to teleport. (do I have any idea where the scrying failed? If I do I will head in that direction in my actions below) ~Druid, where are you?~ He thought, ~I cannot do this on my own, but I will do what I am able, Failure is not an option~ The Fireking quickly searched through his layer, Making sure he was not the recipient of the teleported army. As he searched he summoned his commanders and placed his forces on high alert. He ordered his watchers to begin scrying the surrounding countryside and mountains, looking for the good army (Can they try to scry something I failed to scry? If they can they will. If they can't or fail then they will begin scrying the lands around the mountain, not any specific person) "If you find anything or are attacked, send 3 mephits to tell me, I will be travelling my standard scout path. If you are attacked and outmached don't worry about fighting back, just send the messengers and delay them as long as possible. I will deal with them myself." With that The Fireking left his layer and took flight, 60 of his mephits following him. "Spread out and search the land, standard pattern. If you notice anything unusual, Report Immediately"(Me and 60 mephits are going scouting, looking for this army of good. By the way, I can travel 160 miles a day without pushing myself, and I only have to check half as often for subdual damage on a forced march, I also see four times as well as a human in low light conditions) (If messengers are sent they will hustle towards me. I will be flying a pre-planned semicircular path so I shouldn't be that hard to catch up to.) [/QUOTE]
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