My party is currently playing the Drow War Book 1 by Mongoose publishing and they are at the point where they can ‘personalize’ their chosen weapons. Essentially this means they can give their weapons any sort of magic effects that add up to +4 bonus.
I’ve got some of the party members who wish to take abilities such as wounding and/or life stealing.
I’m curious what everyone’s take is on these two weapon special powers. Are they ‘evil’ or would a good/lawful character be allowed/comfortable with using these kind of abilities?
Personally I think that Wounding is a ‘cheap shot’ and as such is sorta like dirty fighting, this doesn’t make it evil but it does make it morally grey.
As for the Life Stealing, this is definitely evil, in my opinion, as it is the draining of life essence from someone for your immediate and personal benefit.
I’d be tempted to have a paladin lose his paladinhood, albeit temporarily, if he was to chose and use these types of special abilities.
But what should happen to clerics of good gods (i.e. CG) who choose and use these questionably ‘evil’ special powers.
Thanks,
I’ve got some of the party members who wish to take abilities such as wounding and/or life stealing.
I’m curious what everyone’s take is on these two weapon special powers. Are they ‘evil’ or would a good/lawful character be allowed/comfortable with using these kind of abilities?
Personally I think that Wounding is a ‘cheap shot’ and as such is sorta like dirty fighting, this doesn’t make it evil but it does make it morally grey.
As for the Life Stealing, this is definitely evil, in my opinion, as it is the draining of life essence from someone for your immediate and personal benefit.
I’d be tempted to have a paladin lose his paladinhood, albeit temporarily, if he was to chose and use these types of special abilities.
But what should happen to clerics of good gods (i.e. CG) who choose and use these questionably ‘evil’ special powers.
Thanks,