lmpjr007
Explorer
OK, With all this talk about the industry and how is going down, not going to survive the next "X" amount of years or whatever, I have been wondering and asking some tough questions of the industry recently to some friends and I wanted to place several of them online to get your feelings and comments on them.
1) Has the Gaming industry evolved: My feeling is NO. This industry is basically the same industry it was in the beginning. While compared to another industry that evolved out of us, video games, looks nothing like they did when they started out. They have evolved and are thriving. Why haven we seen to follow their path? Can we follow their path? What can we learn from what they have done?
2) Lateness and Vaporware: The issue on late games is beyond out of control in this industry and several other industries and I have to admit I played a role in that with my own products in this industry. How many products get talked about but never see the light of day or are so late it is just silly? There are some products that are more then two years late. This has to end if we want to be taken seriously. Period
3) Hobby or Business: I see this industry as a business and I treat it like a business. I know a lot of people, who make their living in this industry, but the majority of people involved in this industry run it like a “bad hobby” business and this is killing us as an industry. How many people out there read books on business marketing and strategy when developing their business plan for the year? How many people even have a business plan for next year?
4) Getting more new gamer blood into the industry: Now this is the most important thing in the industry and most of us do nothing to help build this area up. This issue is also plaguing large companies in related industries like Marvel and DC Comics. Since we don’t have anywhere near the same amount of money as these large companies, what can we do? Well here is my simple plan/challenge: Everyone who runs games at our local games stores or at home needs to, for a 3 three month period, run a game at one of your local libraries. The children who are going to the library on a regular basis and reading books are the type of people we need to add to this industry. Most gamers are serious readers. I think that this is something that your local gaming store would work with and support anyone who wanted to do this. New people in gaming mean new clients for them.
5) Evolution and Revolution: The industry is evolving, but to me it seems like it is doing it at the speed of a snail. The advent of RPGNow.com and sites like it are a natural evolution of this industry, but when was the last “real” revolution to the industry that help build and gain new customers and individuals to this industry?
Now I don’t have all the answers for this industry, but I am now making it my long-term goal to help this industry evolve and go through a revolution of change and the first thing I am going to tackle is how to get more new people interested in gaming. Thanks for your comments and support.
1) Has the Gaming industry evolved: My feeling is NO. This industry is basically the same industry it was in the beginning. While compared to another industry that evolved out of us, video games, looks nothing like they did when they started out. They have evolved and are thriving. Why haven we seen to follow their path? Can we follow their path? What can we learn from what they have done?
2) Lateness and Vaporware: The issue on late games is beyond out of control in this industry and several other industries and I have to admit I played a role in that with my own products in this industry. How many products get talked about but never see the light of day or are so late it is just silly? There are some products that are more then two years late. This has to end if we want to be taken seriously. Period
3) Hobby or Business: I see this industry as a business and I treat it like a business. I know a lot of people, who make their living in this industry, but the majority of people involved in this industry run it like a “bad hobby” business and this is killing us as an industry. How many people out there read books on business marketing and strategy when developing their business plan for the year? How many people even have a business plan for next year?
4) Getting more new gamer blood into the industry: Now this is the most important thing in the industry and most of us do nothing to help build this area up. This issue is also plaguing large companies in related industries like Marvel and DC Comics. Since we don’t have anywhere near the same amount of money as these large companies, what can we do? Well here is my simple plan/challenge: Everyone who runs games at our local games stores or at home needs to, for a 3 three month period, run a game at one of your local libraries. The children who are going to the library on a regular basis and reading books are the type of people we need to add to this industry. Most gamers are serious readers. I think that this is something that your local gaming store would work with and support anyone who wanted to do this. New people in gaming mean new clients for them.
5) Evolution and Revolution: The industry is evolving, but to me it seems like it is doing it at the speed of a snail. The advent of RPGNow.com and sites like it are a natural evolution of this industry, but when was the last “real” revolution to the industry that help build and gain new customers and individuals to this industry?
Now I don’t have all the answers for this industry, but I am now making it my long-term goal to help this industry evolve and go through a revolution of change and the first thing I am going to tackle is how to get more new people interested in gaming. Thanks for your comments and support.