I know you can use an imemediate action when it isn't your turn, but how does that work in practice?
One of my players has taken the abrubt jaunt alternative conjurer class feature from PHB2 which allows a 10' teleport as an immediate action.
On my turn, the monster does the following :-
Takes a move action ...
Takes a standard action to attack PC ...
Rolls to hit ....
Rolls for damage
Is the PC allowed to take his immediate action after the hit roll (once he knows the attack is going to hit) and use it to avoid the damage?
Can he take it after the damage roll (once he knows how much damage he would take) and use it to avoid the damage?
Personally I'd be happy for the PC to take the immediate action at any point up until the bad guy has rolled to hit, but what do the rules say?
One of my players has taken the abrubt jaunt alternative conjurer class feature from PHB2 which allows a 10' teleport as an immediate action.
On my turn, the monster does the following :-
Takes a move action ...
Takes a standard action to attack PC ...
Rolls to hit ....
Rolls for damage
Is the PC allowed to take his immediate action after the hit roll (once he knows the attack is going to hit) and use it to avoid the damage?
Can he take it after the damage roll (once he knows how much damage he would take) and use it to avoid the damage?
Personally I'd be happy for the PC to take the immediate action at any point up until the bad guy has rolled to hit, but what do the rules say?