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Exception-Based Design in D&D: When Rules Enable Rule Lawyers
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<blockquote data-quote="tetrasodium" data-source="post: 9518890" data-attributes="member: 93670"><p>It was ultimately more forgiving than that. Take a hypothetical scenario of needing to climb a sheer marble wall without relevant skills or having skills but having them too low to matter. The key was to lean into the solid & reliable skills abilities & items that the party did have to build up +2 +2 +2 of differing bonus types through manageable checks. The phb even had a section about working together to accomplish impossible checks <a href="https://www.enworld.org/threads/should-bounded-accuracy-apply-to-skill-checks-thoughts-on-an-old-alexandrian-article.707833/post-9505232" target="_blank">using time & teamwork instead of an action</a>. An awful lot of players skipped over that<a href="https://www.enworld.org/threads/giving-an-ad-d-feel-to-5e.679228/post-8241363" target="_blank">(along with the associated DM's best friend</a>) and just grumbled about not having a good climb☆ skill instead of thinking how they could leverage the skills they did have towards the problem of the moment. </p><p></p><p>Bob might be in a group where nobody has the climb skill for that hypothetical sheer marble wall, but he's also in a group where some others in the group have a rope grapplehook other skills maybe a spell or two & a possible idea involving the construction of a siege ladder or something to trivially scale the wall after some work</p><p></p><p>☆or whatever skill</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9518890, member: 93670"] It was ultimately more forgiving than that. Take a hypothetical scenario of needing to climb a sheer marble wall without relevant skills or having skills but having them too low to matter. The key was to lean into the solid & reliable skills abilities & items that the party did have to build up +2 +2 +2 of differing bonus types through manageable checks. The phb even had a section about working together to accomplish impossible checks [URL='https://www.enworld.org/threads/should-bounded-accuracy-apply-to-skill-checks-thoughts-on-an-old-alexandrian-article.707833/post-9505232']using time & teamwork instead of an action[/URL]. An awful lot of players skipped over that[URL='https://www.enworld.org/threads/giving-an-ad-d-feel-to-5e.679228/post-8241363'](along with the associated DM's best friend[/URL]) and just grumbled about not having a good climb☆ skill instead of thinking how they could leverage the skills they did have towards the problem of the moment. Bob might be in a group where nobody has the climb skill for that hypothetical sheer marble wall, but he's also in a group where some others in the group have a rope grapplehook other skills maybe a spell or two & a possible idea involving the construction of a siege ladder or something to trivially scale the wall after some work ☆or whatever skill [/QUOTE]
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Exception-Based Design in D&D: When Rules Enable Rule Lawyers
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