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Excerpt: Swarms
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<blockquote data-quote="ProfessorCirno" data-source="post: 4240417" data-attributes="member: 65637"><p>My thoughts now that I've gotten some (though not enough <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />) sleep in me:</p><p></p><p>The article itself seems very poorly written. But honestly, that aside, I think these swarms ARE an improvement over the 3e ones. It might take a little tweaking to get multiple swarms to move like the horrible blob of swarming swarminess that I think it should, or to add things like the nausea from "OH GOD THEY'RE ALL OVER ME,", but I think that'll only take a LITTLE tweaking, and that the overall effect of the new swarms is fantastic.</p><p></p><p>Someone mentioned earlier that four swarms was an almost guaranteed TPK. Thing is, I don't really have a problem with that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. Personally, I think swarms are going to be used as those ancient temple traps that, ideally, you don't WANT to have to try and combat your way through - ideally, your party will go "OH SWEET JESUS" and will try to get the hell out of there and away from the hundreds of hungry scarabs. Really, swarms SHOULD take some really creative measures to kill, as they're a completely different animal (I'm not even going to try and make a pun here) then what adventurers are used to killing.</p><p></p><p>In the end, it strikes me as vaguely ironic that the one article I find to be the worst written is the one I've enjoyed the most <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. The only thing that could make swarms better is the quote of "I'M COVERED IN BEEEEEEEEEEEES," and I just made it, so BAM, it's perfect.</p><p></p><p>Side note: See you guys Monday <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4240417, member: 65637"] My thoughts now that I've gotten some (though not enough :() sleep in me: The article itself seems very poorly written. But honestly, that aside, I think these swarms ARE an improvement over the 3e ones. It might take a little tweaking to get multiple swarms to move like the horrible blob of swarming swarminess that I think it should, or to add things like the nausea from "OH GOD THEY'RE ALL OVER ME,", but I think that'll only take a LITTLE tweaking, and that the overall effect of the new swarms is fantastic. Someone mentioned earlier that four swarms was an almost guaranteed TPK. Thing is, I don't really have a problem with that ;). Personally, I think swarms are going to be used as those ancient temple traps that, ideally, you don't WANT to have to try and combat your way through - ideally, your party will go "OH SWEET JESUS" and will try to get the hell out of there and away from the hundreds of hungry scarabs. Really, swarms SHOULD take some really creative measures to kill, as they're a completely different animal (I'm not even going to try and make a pun here) then what adventurers are used to killing. In the end, it strikes me as vaguely ironic that the one article I find to be the worst written is the one I've enjoyed the most :D. The only thing that could make swarms better is the quote of "I'M COVERED IN BEEEEEEEEEEEES," and I just made it, so BAM, it's perfect. Side note: See you guys Monday ;) [/QUOTE]
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