Charwoman Gene
Adventurer
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It's not your game though. It's WOTC's game. You just play in it.Aria Silverhands said:It's my setting and I'm the DM. WotC should have written the rules to be a little less "THIS IS THE DEFAULT WAY" and more ambiguous, making sure people new to rp gaming learn that it's the DM's rules that matter.
Aria Silverhands said:I've seen players try to pull that crap before and it sours a game immediately.
No, the flaw is in the players AND the DM playing a cooperative game competitively. It works both ways.Charwoman Gene said:The flaw is with the players playing a cooperative game competitively.
Which is why the D&D books should be more ambiguous about creating a default "D&D". It creates too many perceptions that this is the way things should be and will always be when players read the book. The economics article could have easily said something like,"If the DM allows it, magic items can be sold for 20% of their base value. Blah blah blah..."Majoru Oakheart said:No, the flaw is in the players AND the DM playing a cooperative game competitively. It works both ways.
Frankly, the statement "It's my game and I can do whatever I want and players HAVE to deal with it." is no better than a player trying to sell magic items no matter what the DM says because it says so in the book.
I should note that one of them is attempting to follow the rules and getting frustrated that they aren't playing the game they wanted to, the other one is setting himself up for problems by saying "We are playing D&D" and then changing the rules of the game.
Aria Silverhands said:Which is why the D&D books should be more ambiguous about creating a default "D&D". It creates too many perceptions that this is the way things should be and will always be when players read the book. The economics article could have easily said something like,"If the DM allows it, magic items can be sold for 20% of their base value. Blah blah blah..."
Instead, it starts off with the presumption that every DM is going to allow magic items to be sold for X amount of value and then decides, well unless the DM says otherwise.