small pumpkin man
Explorer
I tihnk you may be misunderstanding what they meant, they said they were getting rid of "needless" symmetry, which is there merely to be symmetric, "we have a fire and an earth Magi, obviously we need a water one too". Symmatry which is interesting and makes sense is good, Archons were made to fight the armies of the Gods by the Primordials, they were made to fight Angels, the fact that they look and work similar is not some sort of coincidence, or divine balancing, it has a specific reason in the plot of the world.Mustrum_Ridcully said:What I noticed is that one could construct a new symmetry for 4E.
My original idea to hinge this on where the Angels. They seem similar to Archons, in a way. Both appear to be mercenary like. While Archons are made from the Elements (Fire, Ice,...) which fits the Elemental Chaos, Angels are made from higher concepts (Valor, Vengeance), fitting the Astral Sea.
If one would want to construct a "Great Wheel", it would probably have the Feywild as good, the Shadowfell as Evil, the Astral Sea as Law, and the Elemental Chaos as, well, Chaos.
Interestingly, every single one of these realms seem to have his own "Underdark" equivalent. The Abyss in the Elemental Chaos, the Hell in the Astral Sea, the FeyWild Underdark/Feydark in the Feywild. I am not sure if the Shadowfell also has an Underdark element, but it should have, being a "dark mirror" of the material world.
There are some breaks in the "alignment" symmetry. The feywild is also Chaotic, and possibly even more so then Good. Each of the Underdark equivlanets off course is also evil, so evil is not limited to one of the planes.
Aside from the alignment, Shadar-Kai or Eladrin don't look similar to Archons or Angels, either.
As for putting the wheel into the PoL system, all you have to do is make the alignment planes Astral Dominions, the idea that the seperate planes (Astral, Shadow, etc.) fit in the alignment boxes runs directly counter to how they've been described.