I am considering adding an option to the Paladin class which will allow the Paladin to select divine feats (from Complete Warrior and Compete Divine; I'll also allow Extra Turning) in lieu of spellcasting.
At fourth level, the Paladin would have to irrevocably choose whether to receive spells (a normal Paladin) or divine feats (a Paladin-Channeler).
Which feat progression would be balanced against the loss of all the Paladin spells:
Option a: levels 4, 8, 12, 16, 20 (five total)
Option b: levels 4, 9, 14, 19 (four total)
Option c: levels 4, 10 16 (three total)
I am personally leaning towards Option b, but I would welcome your feedback and any other (related) thoughts.
At fourth level, the Paladin would have to irrevocably choose whether to receive spells (a normal Paladin) or divine feats (a Paladin-Channeler).
Which feat progression would be balanced against the loss of all the Paladin spells:
Option a: levels 4, 8, 12, 16, 20 (five total)
Option b: levels 4, 9, 14, 19 (four total)
Option c: levels 4, 10 16 (three total)
I am personally leaning towards Option b, but I would welcome your feedback and any other (related) thoughts.