Exexcrucication - a NOBILIS PbP

sophist said:
Amy- at the start, you don't have these anchors yet, but choosing your bond now is ok. We can incorporate the anchoring into your prelude, if you want to, or you get them them in the downtime after that.

Either way is fine, I think. I may yet still have a few things to tinker with them.

A restriction of being afraid of the dark is probably not optimal in this campagin, on the other hand if youi are willing to endure difficulties, it's fine with me. :]

Hey, enduring difficulties builds character, and thus generates MPs. >.> Also, "afraid of the dark" means literal, physical darkness, so it should be remediable. But if it gets to be too much trouble I can always just try to get over the fear in-game, thus removing the Restriction.
 

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Wandering soul said:
Do you have any more openings to join the game? I have the rulebook, but have never actually found a group that could handle the style and content of the game...
Well, sophist isn't online right now, but previously said:
sophist said:
all you need to know is somewhere in this
thread: links to NOBILIS downloads on the GOO website, the link to the "rouges
gallery" thread etc.
I will accept a maxium of five players. Generally, IMO, *up to a ceratin limit*,
the more players the more fun. Responsiblity for ideas is divided upon more
shoulders, more player interaction is possible etc.
I've run a short NOBILIS thing for two players as yet, but with my long GM/DM
expericence I think I can handle more than two as a HG.
So I'd recommend making your character anyway -- and do it pretty fast (since we intend to start soon).
 

Amy Kou'ai said:
Remember that this interferes with your Light Touch limit, by the way -- you can't take it anymore because your Spirit is lower.
I believe you're thinking of Uninspiring. I don't think Light Touch has that restriction.
 

Amy Kou'ai said:
Hey, enduring difficulties builds character, and thus generates MPs. >.>
That reminds me of Calvin and Hobbes.

And makes me think that Character would be a good Estate.
 



Jdvn1 said:
That reminds me of Calvin and Hobbes.

And makes me think that Character would be a good Estate.

I used to have a big list of really cool Estates, which I think included: Doors, Horizons, Faith, Unity, Speed, the Unexpected, Etiquette, and Cities.

However, top two on my list of Estates that I really want to play if I ever play another Nobilis game are Edges and Luck.
 

By the way, Sophist, I forgot to ask. Would you like us to do up a list of sample Domain miracles? For e.g., "A Lesser Destruction of Innocence can make someone jaded and cynical, corrupt a rainforest by removing its resistance to pollution, or make someone mentally mature." Or something.
 

Amy Kou'ai said:
I used to have a big list of really cool Estates, which I think included: Doors, Horizons, Faith, Unity, Speed, the Unexpected, Etiquette, and Cities.

However, top two on my list of Estates that I really want to play if I ever play another Nobilis game are Edges and Luck.
Fine, I'll keep Character for myself, then. I need to play a high Domain character after this, anyway.
 


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