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Exhaustion
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<blockquote data-quote="Corinnguard" data-source="post: 8792929" data-attributes="member: 7033886"><p>I don't have access to the playtest material regarding how One D&D is going to be handling Exhaustion, but does it provide everyone a table that describes what each level of Exhaustion will do to a given character? <em>curious</em> Level Up does with Fatigue, which it refers to as a Tracked Condition. Fatigue covers levels of Physical Stress while Strife covers levels of Mental Stress. </p><p></p><p>Fatigue</p><p>Level 1-Cannot Sprint</p><p>Level 2- Disadvantage on Strength, Dexterity and Constitution checks</p><p>Level 3-Speed halved and unable to maintain a fast traveled pace</p><p>Level 4- Disadvantage on attack rolls and saving throws using Strength, Dexterity, or Constitution, and unable to maintain a normal travel pace</p><p>Level 5-Hit Dice Halved</p><p>Level 6- Speed reduced to 5 ft. and unable to maintain a slow travel pace</p><p>Level 7- <strong>DOOMED! </strong><img class="smilie smilie--emoji" alt="👹" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f479.png" title="Ogre :japanese_ogre:" data-shortname=":japanese_ogre:" loading="lazy" width="64" height="64" /></p><p></p><p>Strife</p><p>Level 1- Disadvantage on Intelligence, Wisdom, and Charisma checks</p><p>Level 2- Disadvantage on concentration checks</p><p>Level 3- Can only take a bonus action or action each turn (not both)</p><p>Level 4- Disadvantage on attack rolls and saving throws using Intelligence, Wisdom, and Charisma</p><p>Level 5- Suffer the effects of a randomly determined short-term mental stress effect.</p><p>Level 6- Cannot cast spells (but can cast cantrips)</p><p>Level 7-Suffer the effects of a randomly determined long-term mental stress effect.</p><p></p><p>The Short-Term mental stress effects are- Bewildered, Cowed, Distraught, Enraged, Flippant, Musical, Obsessed, On Edge, Sleepless and Terrorized.</p><p>The Long-Term mental stress effects are- Covetous, Distorted Perceptions (hallucinations, I am guessing), Hopeless, Inimical, Memory Wipe, Murderous, Peacekeeping, Phobia, Superstitious, Suspicious</p><p></p><p>The mental stress effects to me sound like something like the players have to role-play with until their characters find a way to relax and unwind. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Is One D&D going to cover mental exhaustion as well as physical exhaustion?</p></blockquote><p></p>
[QUOTE="Corinnguard, post: 8792929, member: 7033886"] I don't have access to the playtest material regarding how One D&D is going to be handling Exhaustion, but does it provide everyone a table that describes what each level of Exhaustion will do to a given character? [I]curious[/I] Level Up does with Fatigue, which it refers to as a Tracked Condition. Fatigue covers levels of Physical Stress while Strife covers levels of Mental Stress. Fatigue Level 1-Cannot Sprint Level 2- Disadvantage on Strength, Dexterity and Constitution checks Level 3-Speed halved and unable to maintain a fast traveled pace Level 4- Disadvantage on attack rolls and saving throws using Strength, Dexterity, or Constitution, and unable to maintain a normal travel pace Level 5-Hit Dice Halved Level 6- Speed reduced to 5 ft. and unable to maintain a slow travel pace Level 7- [B]DOOMED! [/B]👹 Strife Level 1- Disadvantage on Intelligence, Wisdom, and Charisma checks Level 2- Disadvantage on concentration checks Level 3- Can only take a bonus action or action each turn (not both) Level 4- Disadvantage on attack rolls and saving throws using Intelligence, Wisdom, and Charisma Level 5- Suffer the effects of a randomly determined short-term mental stress effect. Level 6- Cannot cast spells (but can cast cantrips) Level 7-Suffer the effects of a randomly determined long-term mental stress effect. The Short-Term mental stress effects are- Bewildered, Cowed, Distraught, Enraged, Flippant, Musical, Obsessed, On Edge, Sleepless and Terrorized. The Long-Term mental stress effects are- Covetous, Distorted Perceptions (hallucinations, I am guessing), Hopeless, Inimical, Memory Wipe, Murderous, Peacekeeping, Phobia, Superstitious, Suspicious The mental stress effects to me sound like something like the players have to role-play with until their characters find a way to relax and unwind. ;) Is One D&D going to cover mental exhaustion as well as physical exhaustion? [/QUOTE]
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