(Psi)SeveredHead
Adventurer
Post their stats, please!
I thought so; I was quite pleased with the way it turned out. I'm not sure what you mean by awkward moments, unless you're referring to some of the intra-character tension, but even that, I think, helped build the atmosphere, especially early in the game.William Ronald said:Thanks, Josh, for a great game and a great story hour. I have to admit that a LOT of what happened was a complete surprise. Suffice it to say that the dramatic tension was high, even though there were some awkward moments.
Joshua Dyal wrote:
I thought so; I was quite pleased with the way it turned out. I'm not sure what you mean by awkward moments, unless you're referring to some of the intra-character tension, but even that, I think, helped build the atmosphere, especially early in the game.
"Exit 23"
I.
Mabel looked up and shivered. One more set of headlights was shining through the glass doors; one more car had made it through the night. That, in and of itself, was pretty amazing. In the middle of nowhere in Southern Idaho, twenty three miles north of the Utah border on I-15, weather was never pretty this time of year, but tonight's weather was just freakish. (Actually, I looked at a map of Idaho and the mileage markers count down from the Utah border, not up, so "Exit 23" should really be "Exit 184" or some such number. However, right about where exit 23 should be is not right in the middle of nowhere, it's right in the middle of Boise. I'm not actually sure where "Exit 23" is supposed to be located, so I just took a guess and ran with it.)