GMforPowergamers
Legend
I'm having some difficulty following your post. Could you clarify a bit?
It seems that you are claiming a +1 bonus is only a small increase in the chance to hit.....and I don't know that anyone is arguing that.
my argument at it's most basic is this:
It is one of the most powerful combat feats in the game, BUT it is not the only feat in the game that is very powerful. It is not a non choice becuse we have played X months with out it, and did fine. I belive that the math only shows it to be what it is, the best feat for increasing damage. There will always be best, good, and ok choices, this is just another one.
I also argue that as other feats like it come out we will see more and more custmization (Gnomes with illusions, fey with charm, Dragonborn with there breathweapon type of damage, fighters with there chosen weapon)
How every Rit caster and Alcomy are both the same type of feat, rit caster is clearly more powerful...that is not a problme as long as both are funat the table
I see no problem with these feats as written, I feel they are just a new tool in the kit.
A +1 is +5% lets never forget this...a +3 is +15% and YES 15% is a low %....however it is enough to effect about 11% of the game over the game.
If I make a Warlord, and you make a Druid, and we have the same bonus to hit except you have this feat and I do not, you have on avrage over 30 levels (and 60+ games) hit 11% more then me. If we are only compairing to hit you are better by (What I consider to be) a reasnable amount...however that leaves every other thing, and I am afeat ahead of you.