Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Explain to a guy who's never played spellcasters the difference between wizards and sorcerers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Marandahir" data-source="post: 6749872" data-attributes="member: 6803643"><p>It's interesting that each Arcane caster is flexible, but in different ways. </p><p></p><p>Wizards have a broad spell list and change change their spells prepared every day as long as they've done the research to copy the formulas into their spellbooks. They can also prepare more spells than they can cast each day, assuming a high Intelligence, giving them a lot of versatility each day with their spellcasting. Finally, they can also recover their spells to some extent. </p><p></p><p>Sorcerers may be limited in their spells known, but they have a lot of flexibility to mold and shape those spells, and they can decide to use their spells more often or sacrifice spells to mold more of the others.</p><p></p><p>Bards also are limited in their spells known, but they can draw on the spell lists of other classes and have types of spells none of the other Arcane casters have (like healing). And they are jack of trades and are similar to rogues and fighters in other ways, making them pretty versatile overall, if not in their casting. </p><p></p><p>Warlocks have fewer spells than any of the other Arcane casters, but they can supplement those spells with invocations, many of which modify their basic cantrip ability of Eldritch Blast. They also can cast their fewer spells more often than anyone else, since most of their spells recover on a short rest basis rather than a long rest basis.</p></blockquote><p></p>
[QUOTE="Marandahir, post: 6749872, member: 6803643"] It's interesting that each Arcane caster is flexible, but in different ways. Wizards have a broad spell list and change change their spells prepared every day as long as they've done the research to copy the formulas into their spellbooks. They can also prepare more spells than they can cast each day, assuming a high Intelligence, giving them a lot of versatility each day with their spellcasting. Finally, they can also recover their spells to some extent. Sorcerers may be limited in their spells known, but they have a lot of flexibility to mold and shape those spells, and they can decide to use their spells more often or sacrifice spells to mold more of the others. Bards also are limited in their spells known, but they can draw on the spell lists of other classes and have types of spells none of the other Arcane casters have (like healing). And they are jack of trades and are similar to rogues and fighters in other ways, making them pretty versatile overall, if not in their casting. Warlocks have fewer spells than any of the other Arcane casters, but they can supplement those spells with invocations, many of which modify their basic cantrip ability of Eldritch Blast. They also can cast their fewer spells more often than anyone else, since most of their spells recover on a short rest basis rather than a long rest basis. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Explain to a guy who's never played spellcasters the difference between wizards and sorcerers
Top