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General Tabletop Discussion
*Dungeons & Dragons
Exploration pace--am I reading this wrong?
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<blockquote data-quote="Zaruthustran" data-source="post: 6197422" data-attributes="member: 1457"><p>The rules for exploration say that you can travel a certain distance per hour depending on pace, ranging from 1 mile (slow pace) to 3 miles (fast pace). That distance is halved in difficult terrain, such as forest or swamp. A creature can travel a number of hours each day equal to his Con bonus; traveling for a longer time counts as a forced march and forces Con saves.</p><p></p><p>My response is: <em>really?</em></p><p></p><p>So, your typical person--your average 10 con yeoman--can travel for 1 mile in the forest before suffering exhaustion. 1 mile. Your mightiest barbarian would get winded on a short hike at a scenic rest stop. This seems... wrong. It makes the benchmark for wilderness travel--the Fellowship's trek--an impossible task. Can you imagine? Having to camp while still being able to hear the songs in Rivendell? </p><p></p><p>Mounts aren't mentioned; I assume they follow the same rules. So, don't ride your horse more than two hours.</p><p></p><p><em>Really?</em></p><p></p><p>EDIT: <u>not</u> really. The rule is you can explore for a number of hours equal to your Con SCORE, not Con modifier. I had misread the rule.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 6197422, member: 1457"] The rules for exploration say that you can travel a certain distance per hour depending on pace, ranging from 1 mile (slow pace) to 3 miles (fast pace). That distance is halved in difficult terrain, such as forest or swamp. A creature can travel a number of hours each day equal to his Con bonus; traveling for a longer time counts as a forced march and forces Con saves. My response is: [i]really?[/i] So, your typical person--your average 10 con yeoman--can travel for 1 mile in the forest before suffering exhaustion. 1 mile. Your mightiest barbarian would get winded on a short hike at a scenic rest stop. This seems... wrong. It makes the benchmark for wilderness travel--the Fellowship's trek--an impossible task. Can you imagine? Having to camp while still being able to hear the songs in Rivendell? Mounts aren't mentioned; I assume they follow the same rules. So, don't ride your horse more than two hours. [i]Really?[/i] EDIT: [u]not[/u] really. The rule is you can explore for a number of hours equal to your Con SCORE, not Con modifier. I had misread the rule. [/QUOTE]
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Exploration pace--am I reading this wrong?
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