Zaruthustran
The tingling means it’s working!
The rules for exploration say that you can travel a certain distance per hour depending on pace, ranging from 1 mile (slow pace) to 3 miles (fast pace). That distance is halved in difficult terrain, such as forest or swamp. A creature can travel a number of hours each day equal to his Con bonus; traveling for a longer time counts as a forced march and forces Con saves.
My response is: really?
So, your typical person--your average 10 con yeoman--can travel for 1 mile in the forest before suffering exhaustion. 1 mile. Your mightiest barbarian would get winded on a short hike at a scenic rest stop. This seems... wrong. It makes the benchmark for wilderness travel--the Fellowship's trek--an impossible task. Can you imagine? Having to camp while still being able to hear the songs in Rivendell?
Mounts aren't mentioned; I assume they follow the same rules. So, don't ride your horse more than two hours.
Really?
EDIT: not really. The rule is you can explore for a number of hours equal to your Con SCORE, not Con modifier. I had misread the rule.
My response is: really?
So, your typical person--your average 10 con yeoman--can travel for 1 mile in the forest before suffering exhaustion. 1 mile. Your mightiest barbarian would get winded on a short hike at a scenic rest stop. This seems... wrong. It makes the benchmark for wilderness travel--the Fellowship's trek--an impossible task. Can you imagine? Having to camp while still being able to hear the songs in Rivendell?
Mounts aren't mentioned; I assume they follow the same rules. So, don't ride your horse more than two hours.
Really?
EDIT: not really. The rule is you can explore for a number of hours equal to your Con SCORE, not Con modifier. I had misread the rule.
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