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F. Wesley Schneider Is D&D's New Editor
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<blockquote data-quote="Sacrosanct" data-source="post: 7776701" data-attributes="member: 15700"><p>Maybe I'm confused or not understanding your correctly. When you said this:</p><p></p><p></p><p></p><p>It seemed to infer that Dungeon and Dragon <em>were </em>grabbing everything back in the day. And they weren't. Only what was submitted to them directly. The same as now. The only difference, is that when I created my first RPG in 1986 (first hand written, then on a Brother word processor), TSR would have no idea it existed unless I sent it to them, and even then it relied on snail mail and all the info they had on me was just whatever I sent them. Now, with DMs Guild, everyone can see everything I've created, and it's given to them instantly, and in a place that's nice and convenient for them to do a much more thorough assessment of what I may have to offer. And there is a much greater chance they know of products and creator skill. For example, I'm pretty sure many folks at WoTC know about <em>Uncaged </em>without the creators having sent anything to WoTC directly, whereas in the 80s, they wouldn't have unless it was mailed to them directly.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7776701, member: 15700"] Maybe I'm confused or not understanding your correctly. When you said this: It seemed to infer that Dungeon and Dragon [I]were [/I]grabbing everything back in the day. And they weren't. Only what was submitted to them directly. The same as now. The only difference, is that when I created my first RPG in 1986 (first hand written, then on a Brother word processor), TSR would have no idea it existed unless I sent it to them, and even then it relied on snail mail and all the info they had on me was just whatever I sent them. Now, with DMs Guild, everyone can see everything I've created, and it's given to them instantly, and in a place that's nice and convenient for them to do a much more thorough assessment of what I may have to offer. And there is a much greater chance they know of products and creator skill. For example, I'm pretty sure many folks at WoTC know about [I]Uncaged [/I]without the creators having sent anything to WoTC directly, whereas in the 80s, they wouldn't have unless it was mailed to them directly. [/QUOTE]
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F. Wesley Schneider Is D&D's New Editor
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