Fabricate+Wall of Iron/Stone+High Craft= $$?

DarkJester

First Post
Could a character with acsess to said spells, some time, and an appropriate high craft skill mass produce Masterwork weapons?

A character could make quite a bit of money doing this.

How many swords could you make at once using fabricate+Wall of iron in one casting?. I assume you could make more than one thing per casting because it uses the plural form of many words in the spell description (Creatures, Magic Items, Items, Swords..etc).
 
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In theory, yes. The problem though is that a wall of iron is iron. It's not steel. So you could use the wall to reduce the cost of your swords, but you couldn't just make steel swords out of the wall. You would also need coke, coal, and a bunch of other stuff that I know nothing about.

Note that you could probably make several hundred swords with this trick, but there would be several repricussions. For example, supply and demand would reduce the cost of swords, once you flooded the market. Also, you would piss off all the weapon smiths in the area, as you undercut their buisiness. Sale of that number of weapons is also likely to be a government regulated enterprise (we don't want you arming the surfs now do we?).

So while this is perfectly legal, it is not necessarily simple. It is still a good way to make money, IF you have a market for your goods.
 


Well, sure, you could polymorph the wall of iron into a wall of steel before continuing. But you can polymorph coal into diamonds so why bother?
 

But you can't polymorph coal into diamonds...... well you can, but it doesn't take a spell. Just a reallllllllllllllllllllllllllllllllllly long time.
 
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Whops, my bad

Well, you if you made swords out of polymorphed steel, then they would turn back to iron if the spell were dispelled. Otherwise, you would be in good shape. Assuming that most of the swords got sold to low level grunts, this would really not be much of a problem.

They would radiate magic however, and a canny merchant wouldn't touch the things.

The way that I have done this trick (to make money), is I made a pipe of glassblowing + 10. This combined with my high Int lets me make masterwork glass by taking 10 on the roll. Now I can fabricate spyglasses. These still cost me 333.33 gp to make, but they retail for 1000gp. This means that I can sell them to the DM for 500 gp, so I get 166.66 gp per spyglass. If I sell them to party memebers for 900 gp, I get 566.66 gp per spyglass.

The way I play this is I just sell 6-12 of them in any town I move through. This keeps the market from getting flooded, and I don't attract attention. It also makes for enough extra income to fund my wizard's spellbook, without inviting the DM to screw me over for being greedy. The DM is OK with me padding my spellbook, and over time, he loses track of just how many spells I have, so it starts to add up quickly.
 

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