the Jester
Legend
In your ideal rpg, would you like rules for facing? Do you think they are lame and add unnecessary tracking, or is not having them lame and unrealistic?
Vote and discuss!
Vote and discuss!
I pretty much agree. The exception would be for large scale battles, when changing orientation of large units takes time.I think facing is unrealistic in any system where rounds > 1 second. Turning around doesn't take that long.