Factotum or Rogue/Swash Need help desiding

If you can get your hands on truedeath crystals (or the aforementioned ACF), I would go rogue/swashbuckler. You can make a great build of rogue 3/swashbuckler 14/assassin 3. Pick up deadly defense, and when you fight defensively you should have at least mid-20's AC in light armor. That way you'd get 18 BAB and weapon damage + str + int + 11d6 SA + 1d6 from deadly defense.
 

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Factotum can get spells etc and since you have no cleric (or maybe one of the other classes you didnt mention will be idk) you can get a turn undead spell and fear em off like a bawss.

I play a rogue/fighter build (similar to swashy) in an not so undead heavy campain and it still is a pain in the ass to dish out some serious damage whereas the fighter produces easy 80 damage power attacks at lvl 7...

Factotum all the way if you are going to be the skill monkey of the team
 

If your build is going to be gear-dependent, I'd say you're better off Factotum. And just because your BAB isn't top-notch, it doesn't mean you can't get in there and mix it up if you need to.
 

If your in a large group and nobody is playing facto, call dibs. It's a fun and interesting character. Mix it up with Chameleon at 6th level and alternate for complete skill access. Or go straight Chameleon after 6th for the super fast spell progression.
 

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