WhatGravitas
Explorer
As far as I know, there are no core rules for falling asleep or staying up too long.
I've done my own little system:
After 24 hours without sleep, a character becomes fatigued and must make a Constitution check for every hour (DC 5 + 1/previous check).
If he fails a check, he becomes exhausted, and continues to make checks. If he fail another check, he falls unconscious (falls asleep) for hours equal the number of checks he made. If he is waked before, he is exhausted and continues to make checks as before, but the DC is reduced by 1 for each full hour of sleep he had.
What do you think? Has someone better rules? Any other tips/ideas/criticism?
I've done my own little system:
After 24 hours without sleep, a character becomes fatigued and must make a Constitution check for every hour (DC 5 + 1/previous check).
If he fails a check, he becomes exhausted, and continues to make checks. If he fail another check, he falls unconscious (falls asleep) for hours equal the number of checks he made. If he is waked before, he is exhausted and continues to make checks as before, but the DC is reduced by 1 for each full hour of sleep he had.
What do you think? Has someone better rules? Any other tips/ideas/criticism?