Tessarael
Explorer
LUA5E page 449 states, "The effects of fatigue gained during combat are only felt after the encounter in which they were inflicted has ended. During the heat of battle it is easy to fight on without realizing the extent of your injuries."
Confusingly, there are other rules contrary to this, such as:
Thoughts?
Confusingly, there are other rules contrary to this, such as:
- Perfect Fist on page 119 can cause a level of fatigue to a creature, but when would you do that in combat, if the fatigue only applies outside of combat.
- Critical Failure on page 416, "You suffer 2 levels of fatigue. After 1 round, one of these levels of fatigue is removed, and the other is gone after 1 hour." The first level of fatigue seems a bit moot if it only applies outside of combat, given you can wait a round for it to go.
- Gut Strike on page 486, "When you hit a creature with a weapon attack, you can use your reaction to give the target one level of fatigue for 1 minute. On a critical hit, the target gains two levels of fatigue instead." This wouldn't make sense if the fatigue doesn't apply until after combat, as a minute will soon be up after that.
- Beshala's Wild Irresistible Dance on page 563 causes a level of fatigue when the spell ends.
Thoughts?