El Mahdi
Muad'Dib of the Anauroch
Like I said in a game like Shadowrun law enforcement, private security can be a match for the runners. It will never be come I am so high level I don't have to worry if there are ten Lone Star officers with smart guns pointed at me they can't hit me because I am now Superman.
D&D is not Shadowrun at all. AT ALL.
I think all of us: Elf Witch, you, me, and just about every other gamer - understands that Shadowrun is not D&D.
Elf Witch isn't saying that D&D should be played as Shadowrun (though it can be, and that is completely acceptable).
She's describing a conept in D&D where players can make decisions, unrealistic decisions, because they know the rules and mechanics of the game will allow them to (even if that wasn't the specific design goal of the game - and I don't think it was). Many people do not like that style of gaming, but overall like D&D, and would like to play D&D with rules that allow them to play in the style they want.
The point is, that D&D is a game that allows for many different styles of play. It allows for those that like realism (based on whatever premise, be it real world or an internally consistent fantasy world). It allows for those that like the game aspects predominantly. And it allows for those that like the story aspects. And it allows for every possible combination. Even though different editions have done it better than others, and different editions have emphasized different aspects more than others.
D&D Next IS going to be a game that balances all of these concepts, makes them all available, and promotes all players of all styles to enjoy what they like, play what they like, and even play together (at least to an extent). Monte and Company have repeatedly said that is the overarching goal and theme of D&D Next.
Now, I'm not trying to start a fight or call you out in a negative manner. I'm honestly curious, so I just want to ask a simple question...
It seems rather obvious from what you've posted, and from your strident declarations of "what D&D is...", that you're significantly reticent towards anyone playing the game, or the next edition being designed in a way, that varies or expands from what you believe D&D has always been or is.
My question is: Why?
If I've mischaracterized your statements, perhaps you could provide me with clarification of what you do believe about D&D, and point out where I've misinterpreted you. You don't have to, of course. But if you want to, I'd really like to have my interpretation of your statements corrected if I'm wrong.

Last edited: