Herolotus
First Post
Fallout Rules and Damage
There ARE critical hit tables - and they ARE very nasty
Example
Critical Hit Chart
1 Crippled Body Part
2 Crippled and Bleeding
3 X4 Damage
4 X3 Damage
5 X2 Damage
6 Unconscious for 1d4 Rounds
7 Bypass Armor, DR and AC
8 Winded / Blindness
9 Knockdown - lose next combat turn
10 Instant Death
Blow out - Blow Through - chew up
Set on fire – skin melt – whole body melt
blow apart
I provide one for every kind of weapon and even ones for skills!
So yeah - I changed some stuff
Biggest GUN
MESON Cannon 5d10+100
I use an adjusted weapon system from the original Fallout PNP (my inspiration) by Jason Michael - wherever he may be
3d6 said:Were you planning to make any signifigant changes to the combat system? I ran a d20 Fallout campaign once, but the guns never felt very fallout-y. No critical hits to the eyes and groin, no 500 damage minigun criticals, etc.
There ARE critical hit tables - and they ARE very nasty
Example
Critical Hit Chart
1 Crippled Body Part
2 Crippled and Bleeding
3 X4 Damage
4 X3 Damage
5 X2 Damage
6 Unconscious for 1d4 Rounds
7 Bypass Armor, DR and AC
8 Winded / Blindness
9 Knockdown - lose next combat turn
10 Instant Death
Blow out - Blow Through - chew up
Set on fire – skin melt – whole body melt
blow apart
I provide one for every kind of weapon and even ones for skills!
So yeah - I changed some stuff

Biggest GUN
MESON Cannon 5d10+100
I use an adjusted weapon system from the original Fallout PNP (my inspiration) by Jason Michael - wherever he may be