I also recognised Michael Emerson, mainly from Person of Interest.As others mentions Walton Goggins is great. He was in The Hateful Eight
Zach Cherry I recognized from Severance. He was one of the guys in the office.
Michael Christofer was Phillip Price in Mr. Robot and was really great in that. It appears from IMDB that his role here in Fallout is a very short one sadly.
I watched the first two episodes last night and really enjoyed them! I'm looking forward to watching some more.
Alternate 1950s "Where's my flying car?!" level tech. If you don't know who Hugo Gernsback is, you haven't likely seen that sort of thing before.I suspect that's just because for the non-game end of things, that sort of ironic-but-not thing that FO does has not actually been terribly visible to an easily accessible audience, so people not in the game end of things just, well, haven't really seen it before, at least in the high-tech/low-tech way FO rolls.
Seems Bethesda folks were smart enough to know when Nolan and Joy come knocking to make your IP into a show, you shut up and take their money. Let's see if Amazon is smart enough to follow their lead.6 episodes in, and I'm surprised so many non-genre critics responded so extremely positively to this show, though unsurprised genre-aware critics liked it but didn't seem to have their minds blown like some of the non-genre ones.
I mean, it is a good show on a lot of levels - they're skilfully interweaving the stories of multiple characters, at least two time periods, and giving out an absolute ton of exposition and world-building much more elegantly than most shows manage. The dialogue is also a lot better than is common in genre shows - and often rather witty. The performances are mostly very strong too, some a little broad but only from character actors rather than the leads.
But there's also been a lot of crude gore/hyperviolence and very trope-y/obvious situations, which is like, not at all off-brand for Fallout, but I'm surprised at the positive response. I think some of it shows the strength of the core ideas behind Fallout going all the way back to FO1.
I'm also amused to note that the writers of the show are obviously vastly better writers than Bethesda (on every possible level), and understand the setting far, far better than Bethesda, ever, ever has. I expected, with Bethesda involvement, for it to be filtered through a Bethesda lens, which is kind of crap and limited one, but it seems like the writers must have at the very least familiarized themselves with FO:NV (I mean there are direct references like being a Courier is still a thing) and possibly FO1/2 because they seem to understand people wouldn't have waited for the Vaults to rebuild, and wouldn't have lived in squalor for centuries just because they weren't from the Vaults.
Anyway, will update once I've seen the last 2 episodes.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.