FCWesel
First Post
Hey all...first post here...
I have a player who is asking what he can have instead of having a Familiar. He wants to be a Sorcerer or Wizard type, but simply doesn't want teh Familiar...it's not part of his character concept.
What would you deem the "Familiar is worth"...is it worth two feats spread over several levels? After all the familiar is pretty strong, it allwos a double chance for many skill checks like spot or listen, often at a better chance, also keep in mind that as long as the familiar is physically capable it can do ANY skill at the Caster's level...so this allows a caster who knows that he failed to use his knowledge (arcane) skill correctly to allow his familiar a shot at it!; it allows 1 mile scouting force with speed of thought communications; it allows a magi to deliever touch spells for him with less danger to himself, and more.
What can I give the player to make him balanced still, is I guess what I am asking...
Thanks all!!!!!
I have a player who is asking what he can have instead of having a Familiar. He wants to be a Sorcerer or Wizard type, but simply doesn't want teh Familiar...it's not part of his character concept.
What would you deem the "Familiar is worth"...is it worth two feats spread over several levels? After all the familiar is pretty strong, it allwos a double chance for many skill checks like spot or listen, often at a better chance, also keep in mind that as long as the familiar is physically capable it can do ANY skill at the Caster's level...so this allows a caster who knows that he failed to use his knowledge (arcane) skill correctly to allow his familiar a shot at it!; it allows 1 mile scouting force with speed of thought communications; it allows a magi to deliever touch spells for him with less danger to himself, and more.
What can I give the player to make him balanced still, is I guess what I am asking...
Thanks all!!!!!
