Thundershield
First Post
Hmm, I don't think I ever used the Familiar or Animal Companion of a character I played, so when Character Flaws were introduces, I often picked Forlorn or Loner (Familiar and Animal Companion version, respectively) for an extra feat instead. Either that or I got some alternate class feature from Unearthed Arcana or Player's Handbook 2.
I can, however, see the enticement of having a Familiar or Animal Companion. Especially with a mounted Ranger concept, where the mount could be the Animal Companion, so I feel both Familiars and Animal Companions should stay, though not as an integral or "core" part of the classes.
And as for Familiars and Animal Companions being worthwhile or "working", I think they need more incorporation into their respective classes. Having a Familiar should give you more than a +2 bonus on Listen and Spot, which by the way is of... limited usefulness to a Wizard or Sorcerer.
Having your Animal Companion as your mount, for instance, should give you abilities to create the feel of a close bond in mounted combat or in overland travel. Or a Familiar might aid you in research, doubling the speed at which you read or somesuch.
Also, the usefulness of having a Familiar or Animal Companion should increase with leveling, as in 3rd Edition, but scale better. While the Animal Companion of a single-class Druid (or Beastmaster, if you dared pick that up) is still a worthwhile ally in higher levels, it couldn't keep up with the dangers of the battlefield at those levels.
At times, such an Animal Companion was also more of a hindrance, but we're familiar with that from all kinds of mounted characters and Cavaliers wanting to charge stuff in the cramped dungeons. "Hey, Wizard. Got an extra Fly spell for Bongo?" "Who?" "My bear companion." "No, not for all of us and your bear." "Well, I can't just leave him behind..."
I can, however, see the enticement of having a Familiar or Animal Companion. Especially with a mounted Ranger concept, where the mount could be the Animal Companion, so I feel both Familiars and Animal Companions should stay, though not as an integral or "core" part of the classes.
And as for Familiars and Animal Companions being worthwhile or "working", I think they need more incorporation into their respective classes. Having a Familiar should give you more than a +2 bonus on Listen and Spot, which by the way is of... limited usefulness to a Wizard or Sorcerer.
Having your Animal Companion as your mount, for instance, should give you abilities to create the feel of a close bond in mounted combat or in overland travel. Or a Familiar might aid you in research, doubling the speed at which you read or somesuch.
Also, the usefulness of having a Familiar or Animal Companion should increase with leveling, as in 3rd Edition, but scale better. While the Animal Companion of a single-class Druid (or Beastmaster, if you dared pick that up) is still a worthwhile ally in higher levels, it couldn't keep up with the dangers of the battlefield at those levels.
At times, such an Animal Companion was also more of a hindrance, but we're familiar with that from all kinds of mounted characters and Cavaliers wanting to charge stuff in the cramped dungeons. "Hey, Wizard. Got an extra Fly spell for Bongo?" "Who?" "My bear companion." "No, not for all of us and your bear." "Well, I can't just leave him behind..."