nikolai
First Post
One of the distinctive features of the Wizard and Sorcerer classes are familiars. Do you think they're worth taking or not? Are they a much needed extra party member or a 200xp/level time-bomb waiting to go off?
Familiars are one of the features of wizards from history and fiction that have made it into the 3.5 rules, I'm interested in hearing whether you feel they've been done right. Reading through the SRD, I get a feeling the way they've been bolted on to the Wizard and Sorcerer classes is clunky. Would it have been better to just have them as an option in return for a feat? Or is there any other way in which how they're embodied in the rules could be improved?
Familiars are one of the features of wizards from history and fiction that have made it into the 3.5 rules, I'm interested in hearing whether you feel they've been done right. Reading through the SRD, I get a feeling the way they've been bolted on to the Wizard and Sorcerer classes is clunky. Would it have been better to just have them as an option in return for a feat? Or is there any other way in which how they're embodied in the rules could be improved?