an_idol_mind said:Why not separate familiars and animal companions from class abilities entirely? Bring back the find familiar spell and make animal companions the results of an animal friendship spell.
That seems reasonably likely, and I really hope you're right. The weirdly common use of pet-as-class-feature throughout the 3.x PHB was always something that bugged me. Five out of those eleven classes came with pets.Mouseferatu said:Well, my guess--and it is pure guesswork--is that if familiars and animal companions still exist (and I hope they do), they'll be among the various options a wizard/druid/whatever can take. That way, people who like 'em can still have 'em, while that that don't aren't stuck.
Next, for familiars, I'd arrange for them to have some clear magic-related benefit for arcane casters to want them around.
Next, for familiars, I'd arrange for them to have some clear magic-related benefit for arcane casters to want them around.
Campbell said:I'm actually hoping that familiars and animal companions are largely a relic of the past. I'd rather class abilities focus on what a given character is capable of. Familiars, animal companions, and followers could be handled as NPCs instead of intrinsic elements of a character's ability suite.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.