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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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Familiars! What's your Homebrew ?
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<blockquote data-quote="Amatiel" data-source="post: 7316290" data-attributes="member: 6791461"><p>Thanks for the advice. Had a bit of a re-write.</p><p></p><p>Familiar, Combat</p><p>Prerequisites: Ability to acquire a familiar via spell or class ability. </p><p>• Your familiar obeys your commands as best it can. It rolls for initiative like any other creature, but you determine its actions, decisions, attitudes, and so on. If you are incapacitated or absent, your familiar acts on its own.</p><p>• Your familiar has half its master’s total hit points (not including temporary hit points), rounded down, regardless of its actual Hit Dice.</p><p>• Your familiar uses its masters base proficiency modifier for attacks, saving throws and skill checks.</p><p>• Your familiar gains the improved evasion ability. When subjected to an attack that normally allows a Dexterity saving throw for half damage, the familiar takes no damage if it makes a successful saving throw, and half damage even if it fails the saving throw.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Familiar, Improved</p><p>Prerequisites: Ability to acquire a familiar via spell or class ability. </p><p>• Your ability to summon a servant creature such as a familiar is enhanced. You can now summon a tiny or small creature of up to CR 1 (for possible familiars see Table below).</p><p>NOTE: When you cast the find familiar spell for a standard familiar, you also gain the boon for the familiar you summon. Warlocks with <em>pact of the chain </em>gain this feat for free.</p><p>× Boon. Your familiar bestows a special boon upon its master. This ability is variable, and depends on the type of familiar.</p><p>NOTE: When you cast the find familiar spell for a standard familiar, you also gain the boon for the familiar you summon. <span style="font-family: inherit">Warlocks with <em>pact of the chain</em> gain this feat for free.</span></p><p>• Telepathic. You are considered to be in contact with your familiar for the purpose of shared spells, as long as it is within 1 mile of you. You and your familiar can communicate with each other telepathically at a range of up to 1 mile.</p><p></p><p></p><p> [TABLE="class: MsoTableGrid"]</p><p>[TR]</p><p>[TD] <strong><u>Familiar</u></strong>[/TD]</p><p>[TD] <strong><u>Master’s Special <em>Boon</em></u></strong>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Armadilo[/TD]</p><p>[TD="width: 162"] +1 AC[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Awakened Shrub[/TD]</p><p>[TD="width: 162"] +2 Con saves[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Bat[/TD]</p><p>[TD="width: 162"] Adv. Perception in dim light or darkness[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Blink Dog</em></strong>[/TD]</p><p>[TD="width: 162"] Exp. Perception[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Cat[/TD]</p><p>[TD="width: 162"] Exp, stealth[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Faerie Dragon (young)</em></strong>[/TD]</p><p>[TD="width: 162"] Exp. Arcana[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Fire Snake</em></strong>[/TD]</p><p>[TD="width: 162"] Resistance: fire[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Flying Sword</em></strong>[/TD]</p><p>[TD="width: 162"] Resistance: psychic[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Giant Fire Beetle[/TD]</p><p>[TD="width: 162"] Add the <em>light </em>cantrip to your known spells[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Giant Poisonous Snake</em></strong>[/TD]</p><p>[TD="width: 162"] Exp. Perception[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Giant Scorpion</em></strong>[/TD]</p><p>[TD="width: 162"] +2 Con saves[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Fox[/TD]</p><p>[TD="width: 162"] +2 Dex saves[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Giant Wolf Spider</em></strong>[/TD]</p><p>[TD="width: 162"] Exp. Climb checks[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Hawk[/TD]</p><p>[TD="width: 162"] Adv. Perception in bright light[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Hedgehog[/TD]</p><p>[TD="width: 162"] +2 Will saves[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Imp</em></strong>[/TD]</p><p>[TD="width: 162"] Resistance: poison[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Iguana[/TD]</p><p>[TD="width: 162"] Exp, Swim checks[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Koala[/TD]</p><p>[TD="width: 162"] Exp. Climb checks[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Mephit</em></strong>[/TD]</p><p>[TD="width: 162"] Resistance: poison[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Monkey[/TD]</p><p>[TD="width: 162"] Exp. Acrobatics[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Otter[/TD]</p><p>[TD="width: 162"] Exp. Swim checks[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Owl[/TD]</p><p>[TD="width: 162"] Adv. Perception in dim light or darkness[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Panther</em></strong>[/TD]</p><p>[TD="width: 162"] Exp, stealth[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Parrot[/TD]</p><p>[TD="width: 162"] The familiar has the ability to speak one language.[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Penguin[/TD]</p><p>[TD="width: 162"] Exp. Swim checks[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Pixie</em></strong>[/TD]</p><p>[TD="width: 162"] Adv. On saves against being charmed and magic can’t put you to sleep.[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Psuedodragon</em></strong>[/TD]</p><p>[TD="width: 162"] Exp, Perception & Stealth[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Quasit</em></strong>[/TD]</p><p>[TD="width: 162"] Resistance: fire[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Raccoon[/TD]</p><p>[TD="width: 162"] Exp. Sleight of Hand[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Rat[/TD]</p><p>[TD="width: 162"] +2 Con saves[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Raven[/TD]</p><p>[TD="width: 162"] The familiar has the ability to speak one language.[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Red Panda[/TD]</p><p>[TD="width: 162"] +2 Cha saves[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Scorpion[/TD]</p><p>[TD="width: 162"] +2 Con saves[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Sea Horse[/TD]</p><p>[TD="width: 162"] Exp. Swim checks[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Skunk[/TD]</p><p>[TD="width: 162"] +2 Con saves[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Spider[/TD]</p><p>[TD="width: 162"] Exp. Climb checks[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] <strong><em>Sprite</em></strong>[/TD]</p><p>[TD="width: 162"] Exp. Perception & Stealth[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Squirrel[/TD]</p><p>[TD="width: 162"] Exp. Sleight of Hand[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Snapping Turtle[/TD]</p><p>[TD="width: 162"] +2 Con saves[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Tarantula[/TD]</p><p>[TD="width: 162"] Exp. Survival[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Turtle[/TD]</p><p>[TD="width: 162"] +1 AC[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Viper[/TD]</p><p>[TD="width: 162"] Exp. Deception[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Wallaby[/TD]</p><p>[TD="width: 162"] Exp. Acrobatics[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="width: 130"] Weasel[/TD]</p><p>[TD="width: 162"] +2 Dex saves[/TD]</p><p>[/TR]</p><p>[/TABLE]</p><p> </p><p></p><p>Exp. Expertise</p><p>Adv. Advantage</p></blockquote><p></p>
[QUOTE="Amatiel, post: 7316290, member: 6791461"] Thanks for the advice. Had a bit of a re-write. Familiar, Combat Prerequisites: Ability to acquire a familiar via spell or class ability. • Your familiar obeys your commands as best it can. It rolls for initiative like any other creature, but you determine its actions, decisions, attitudes, and so on. If you are incapacitated or absent, your familiar acts on its own. • Your familiar has half its master’s total hit points (not including temporary hit points), rounded down, regardless of its actual Hit Dice. • Your familiar uses its masters base proficiency modifier for attacks, saving throws and skill checks. • Your familiar gains the improved evasion ability. When subjected to an attack that normally allows a Dexterity saving throw for half damage, the familiar takes no damage if it makes a successful saving throw, and half damage even if it fails the saving throw. Familiar, Improved Prerequisites: Ability to acquire a familiar via spell or class ability. • Your ability to summon a servant creature such as a familiar is enhanced. You can now summon a tiny or small creature of up to CR 1 (for possible familiars see Table below). NOTE: When you cast the find familiar spell for a standard familiar, you also gain the boon for the familiar you summon. Warlocks with [I]pact of the chain [/I]gain this feat for free. × Boon. Your familiar bestows a special boon upon its master. This ability is variable, and depends on the type of familiar. NOTE: When you cast the find familiar spell for a standard familiar, you also gain the boon for the familiar you summon. [FONT='inherit']Warlocks with [I]pact of the chain[/I] gain this feat for free.[/FONT] • Telepathic. You are considered to be in contact with your familiar for the purpose of shared spells, as long as it is within 1 mile of you. You and your familiar can communicate with each other telepathically at a range of up to 1 mile. [TABLE="class: MsoTableGrid"] [TR] [TD] [B][U]Familiar[/U][/B][/TD] [TD] [B][U]Master’s Special [I]Boon[/I][/U][/B][/TD] [/TR] [TR] [TD="width: 130"] Armadilo[/TD] [TD="width: 162"] +1 AC[/TD] [/TR] [TR] [TD="width: 130"] Awakened Shrub[/TD] [TD="width: 162"] +2 Con saves[/TD] [/TR] [TR] [TD="width: 130"] Bat[/TD] [TD="width: 162"] Adv. Perception in dim light or darkness[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Blink Dog[/I][/B][/TD] [TD="width: 162"] Exp. Perception[/TD] [/TR] [TR] [TD="width: 130"] Cat[/TD] [TD="width: 162"] Exp, stealth[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Faerie Dragon (young)[/I][/B][/TD] [TD="width: 162"] Exp. Arcana[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Fire Snake[/I][/B][/TD] [TD="width: 162"] Resistance: fire[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Flying Sword[/I][/B][/TD] [TD="width: 162"] Resistance: psychic[/TD] [/TR] [TR] [TD="width: 130"] Giant Fire Beetle[/TD] [TD="width: 162"] Add the [I]light [/I]cantrip to your known spells[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Giant Poisonous Snake[/I][/B][/TD] [TD="width: 162"] Exp. Perception[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Giant Scorpion[/I][/B][/TD] [TD="width: 162"] +2 Con saves[/TD] [/TR] [TR] [TD="width: 130"] Fox[/TD] [TD="width: 162"] +2 Dex saves[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Giant Wolf Spider[/I][/B][/TD] [TD="width: 162"] Exp. Climb checks[/TD] [/TR] [TR] [TD="width: 130"] Hawk[/TD] [TD="width: 162"] Adv. Perception in bright light[/TD] [/TR] [TR] [TD="width: 130"] Hedgehog[/TD] [TD="width: 162"] +2 Will saves[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Imp[/I][/B][/TD] [TD="width: 162"] Resistance: poison[/TD] [/TR] [TR] [TD="width: 130"] Iguana[/TD] [TD="width: 162"] Exp, Swim checks[/TD] [/TR] [TR] [TD="width: 130"] Koala[/TD] [TD="width: 162"] Exp. Climb checks[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Mephit[/I][/B][/TD] [TD="width: 162"] Resistance: poison[/TD] [/TR] [TR] [TD="width: 130"] Monkey[/TD] [TD="width: 162"] Exp. Acrobatics[/TD] [/TR] [TR] [TD="width: 130"] Otter[/TD] [TD="width: 162"] Exp. Swim checks[/TD] [/TR] [TR] [TD="width: 130"] Owl[/TD] [TD="width: 162"] Adv. Perception in dim light or darkness[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Panther[/I][/B][/TD] [TD="width: 162"] Exp, stealth[/TD] [/TR] [TR] [TD="width: 130"] Parrot[/TD] [TD="width: 162"] The familiar has the ability to speak one language.[/TD] [/TR] [TR] [TD="width: 130"] Penguin[/TD] [TD="width: 162"] Exp. Swim checks[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Pixie[/I][/B][/TD] [TD="width: 162"] Adv. On saves against being charmed and magic can’t put you to sleep.[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Psuedodragon[/I][/B][/TD] [TD="width: 162"] Exp, Perception & Stealth[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Quasit[/I][/B][/TD] [TD="width: 162"] Resistance: fire[/TD] [/TR] [TR] [TD="width: 130"] Raccoon[/TD] [TD="width: 162"] Exp. Sleight of Hand[/TD] [/TR] [TR] [TD="width: 130"] Rat[/TD] [TD="width: 162"] +2 Con saves[/TD] [/TR] [TR] [TD="width: 130"] Raven[/TD] [TD="width: 162"] The familiar has the ability to speak one language.[/TD] [/TR] [TR] [TD="width: 130"] Red Panda[/TD] [TD="width: 162"] +2 Cha saves[/TD] [/TR] [TR] [TD="width: 130"] Scorpion[/TD] [TD="width: 162"] +2 Con saves[/TD] [/TR] [TR] [TD="width: 130"] Sea Horse[/TD] [TD="width: 162"] Exp. Swim checks[/TD] [/TR] [TR] [TD="width: 130"] Skunk[/TD] [TD="width: 162"] +2 Con saves[/TD] [/TR] [TR] [TD="width: 130"] Spider[/TD] [TD="width: 162"] Exp. Climb checks[/TD] [/TR] [TR] [TD="width: 130"] [B][I]Sprite[/I][/B][/TD] [TD="width: 162"] Exp. Perception & Stealth[/TD] [/TR] [TR] [TD="width: 130"] Squirrel[/TD] [TD="width: 162"] Exp. Sleight of Hand[/TD] [/TR] [TR] [TD="width: 130"] Snapping Turtle[/TD] [TD="width: 162"] +2 Con saves[/TD] [/TR] [TR] [TD="width: 130"] Tarantula[/TD] [TD="width: 162"] Exp. Survival[/TD] [/TR] [TR] [TD="width: 130"] Turtle[/TD] [TD="width: 162"] +1 AC[/TD] [/TR] [TR] [TD="width: 130"] Viper[/TD] [TD="width: 162"] Exp. Deception[/TD] [/TR] [TR] [TD="width: 130"] Wallaby[/TD] [TD="width: 162"] Exp. Acrobatics[/TD] [/TR] [TR] [TD="width: 130"] Weasel[/TD] [TD="width: 162"] +2 Dex saves[/TD] [/TR] [/TABLE] Exp. Expertise Adv. Advantage [/QUOTE]
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