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Fantasy Grounds Unity KS Announced
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<blockquote data-quote="DMZ2112" data-source="post: 7586620" data-attributes="member: 78752"><p>It will probably make their existing VTT more attractive and robust, their databases run more quickly and smoothly, and their service more reliable. At least, that should be their goal. Any new functionality will be at SmiteWorks' discretion.</p><p></p><p>It apparently also means they get to send another invoice to their users who were savvy enough not to opt for their 'software as a service' rip-off scheme.</p><p></p><p></p><p></p><p><em>Not an opinion:</em> The Ultimate license, which a gamemaster needs to run a table without his players paying anything, costs $10/month or $149 flat. This includes no game content that isn't available for free elsewhere, just their VTT and campaign management machinery. It's worth noting that their free service doesn't even include that game content that is available for free elsewhere -- they gate that behind a lower price point. Running a game on Roll20 is, by comparison, free to all, with minor cosmetic limitations on the free license, and does include game content available for free elsewhere.</p><p></p><p><em>Opinion:</em> That's a lot of money to spend on something that still doesn't work as well or as quickly as paper and pencil and a webcam. </p><p></p><p></p><p></p><p>Jesus take the wheel.</p></blockquote><p></p>
[QUOTE="DMZ2112, post: 7586620, member: 78752"] It will probably make their existing VTT more attractive and robust, their databases run more quickly and smoothly, and their service more reliable. At least, that should be their goal. Any new functionality will be at SmiteWorks' discretion. It apparently also means they get to send another invoice to their users who were savvy enough not to opt for their 'software as a service' rip-off scheme. [I]Not an opinion:[/I] The Ultimate license, which a gamemaster needs to run a table without his players paying anything, costs $10/month or $149 flat. This includes no game content that isn't available for free elsewhere, just their VTT and campaign management machinery. It's worth noting that their free service doesn't even include that game content that is available for free elsewhere -- they gate that behind a lower price point. Running a game on Roll20 is, by comparison, free to all, with minor cosmetic limitations on the free license, and does include game content available for free elsewhere. [I]Opinion:[/I] That's a lot of money to spend on something that still doesn't work as well or as quickly as paper and pencil and a webcam. Jesus take the wheel. [/QUOTE]
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