HalWhitewyrm said:So I figured I'd ask for your opinions on the matter. For a fantasy organization, which set of stats do you think works better, OGL Horror, FFG's Path of..., or perhaps even leaving them with no stats at all so the GM can do whatever he/she wishes to do?
[B][U]The Fog Street Gang[/U][/B] [B]Type[/B]: Rogue (Theives Guild)
Authority 14 +2 Very good connections and influence
Economics 17 +3 Excellent management of black market and other illicit activity 5
Culture 10 Average loyalty amongst members
Learning 10 Average capacity to acquire new skills
Might 12 +1 Good enforcement of its hold on its turf
Response 12 +1 Good communications between cells and decisive leadership
[B]Size[/B] 250 members [B]Organisation[/B] Hierarchy (see note)
[B]Scope[/B] 3 (town sized area)
[B]Nature[/B] Urban [B]Leadership[/B] Fat Sally (Boss), her boys
[B]Assets[/B] Den (fortified Def +2), Protection Racket, Brothel, Black Market Fence
[B]Resources[/B] Urban (Ghetto), Urban (Merchants), Black Market
[B]Feats[/B]Friends in High Places, Black Market Contacts
[B]Skills[/B]Gather Information, Profession (Fence), Diplomacy
[B]Notes[/B]: ...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.