I have a homebrew system which now that I look is similar to the Horror system (which I've never seen before) basically stats (roll 3d6*) are
Authority Influence over others (internal governance and external relations)
Economics Sustainabe use of resources
Culture Belief and loyalty to the organisation and its structures
Education Capacity to acquire new skills
Response Effectiveness of communication systems and reaction to change
Might Enforcement of position in civil and military functions
Organisations get Skills and Feats a class (Type) and Level (Scope)
Code:
[B][U]The Fog Street Gang[/U][/B] [B]Type[/B]: Rogue (Theives Guild)
Authority 14 +2 Very good connections and influence
Economics 17 +3 Excellent management of black market and other illicit activity 5
Culture 10 Average loyalty amongst members
Learning 10 Average capacity to acquire new skills
Might 12 +1 Good enforcement of its hold on its turf
Response 12 +1 Good communications between cells and decisive leadership
[B]Size[/B] 250 members [B]Organisation[/B] Hierarchy (see note)
[B]Scope[/B] 3 (town sized area)
[B]Nature[/B] Urban [B]Leadership[/B] Fat Sally (Boss), her boys
[B]Assets[/B] Den (fortified Def +2), Protection Racket, Brothel, Black Market Fence
[B]Resources[/B] Urban (Ghetto), Urban (Merchants), Black Market
[B]Feats[/B]Friends in High Places, Black Market Contacts
[B]Skills[/B]Gather Information, Profession (Fence), Diplomacy
[B]Notes[/B]: ...
NB
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Type gives the City's class from Farming, Processing, Crafting, Professional, Merchant, Militant, Religious, Arcane, Rogue, Academic, Performing. This determines skill points and main class breakdown (ie a Religious Organisation is going to have Clerics, Paladins or Monks as its core classes)
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Scope = level from 1 - 10 and shows scope of operations sizd as 1thorp, 2hamlet/ward, 3village, 4town/burrough, 5city, 6Regional/Metropolis, 7National, 8Continent, 9Worldwide, 10Plane
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Resources are 'natural' resources that the organisation can harvest (from fish to trade routes) these are rated an a harvest DC calculated
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Assets are built/Developed propoerty or relationships which the Organisation owns (eg buildings, trade deals etc)