FASA Doctor Who RPG

sabrinathecat

Explorer
I've been trying to read the rule book for the old FASA RPG, but it is stiff going. It seems to be a mixed bag of trying to make rules and trying to describe what an RPG is.

Anyone remember how this game plays? Was it any good?
 
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Thick reading. No real effort at DTP or presentable layout. (hey, it was early 80s)
Ugly font.
No idea how it plays. Been a while since I tried reading/parsing through the text. Lots of mis-placed info.
I was just trying to get an idea on whether it was worth trying to pick it up again and parse through it all.
 

Honestly, these days I'd go with the Cubicle 7 "Adventures in Time and Space" game. I ran the FASA Doctor Who RPG back in the day (very long ago now!) and had fun with it, but it's a problematic system - a lot of mechanics which don't really work that well today.

Most of the fun I had with it mainly came from my invention as a DM of the situations than through the mechanics.

Cheers!
 

I never bothered with the game: it always seemed to me that the time travel element is more of a (nearly literal) deus ex machina, with the rest being mainly an adventure setting with a wide variety of tech levels. Almost any Sci-Fi system should handle it, once you have races statted out.
 

I've never played it; I saw it briefly once, many years ago. I've never - to my knowledge - met anybody who's played it!
 

I've never played it. The one time I played a Dr Who game in the 80's, we used the Call of Cthulhu rules - and in fact were told that it was a game of Call of Cthulhu. My character wrecked his Bentley trying to smash open the door of the mysterious garden shed...
 

I have played it, so now, Morrus, you can say you've met someone who has. It was the mid-80s, though and I don't remember much about it. We only played one or two sessions of it. I did own it (and sold it and recently reacquired it), and it was responsible for me knowing anything at all about Doctor Who until I started watching the new series a few years ago.

The system does read a bit clunky compared with Cubicle 7's Adventures in Time and Space (which I have played several sessions of and enjoyed thoroughly), but it's a typically dense FASA RPG. It has a ton of information (up to the end of the Fifth Doctor basically). I actually find it a bit hard to read because the font is so small (a sure sign of aging).
 

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