Paths are paths . . . I find it hard to think about them independently as adventures.
For the separate adventures, my favs are:
-- The Last Baron. I love the premise -- baron is revolting, infiltrate and terminate, so a siege doesn't have to happen and his troops and people don't have to pick sides. I have a quasi-military campaign, and it reminds me of Operation Phoenix missions in RECON (the RPG of Vietnam-era special forces), only for D&D, which is just the feel I like.
-- Conquest of Bloodsworn Vale. Again, I love the premise. It's very low magic/non-wacky conceptually -- tame the frontier -- but well done for a D&D setting.
-- Into the Haunted Forest. Simple, short, understandable intro to the game, with good NPC's.
-- River into Darkness. I'm a big fan of Joseph Conrad's novel "The Heart of Darkness", set in the colonial Belgian Congo. I like the movie version of the story, re-set in Vietnam as "Apocalypse Now". I've always thought somebody should do the story as a D&D adventure. And now they have.
I haven't run any of them yet (super slow since I have two campaigns -- one plays live maybe 4 times a year, the other is on email and moves incredibly slow), but I'm getting spooled up for Last Baron.