Andy_Collins
First Post
Of all the open content rules system or subsystem you've seen, what's your favorite?
I'll be starting a new D&D campaign soon, and I'd like to include some twists on the traditional game rules to keep the players on their toes.
I'm particularly interested in things like alternative spellcasting systems, variant core classes, and other true "subsystems," rather than individual feats, spells, prestige classes, and the like.
Thanks!
I'll be starting a new D&D campaign soon, and I'd like to include some twists on the traditional game rules to keep the players on their toes.
I'm particularly interested in things like alternative spellcasting systems, variant core classes, and other true "subsystems," rather than individual feats, spells, prestige classes, and the like.
Thanks!