Favoured Soul, wing or lose

How about:

Death: Detect undead, always on
Destruction: Shatter
Healing: Lay on Hands (as Paladin), or maybe Fast Healing/5?
Travel: Blink (hee hee)
Trickery: Nondetection, always on
War: Weapon Specialization and Greater Weapn Specialization in chosen weapon
Water: Water Breathing (natch) or Free Action in water only
 

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Aus_Snow wrote :"I prefer half-demons, half devils, half-eladrins, half-archons etc. (all with specific parentage, abilities, style and so on) for my campaigns. That's a work in progress too, though."

I've also had my misgivings about the generic half-celestials and half-fiends, but I've never got around to making templates for them, aside from a half-ice devil template a couple of years ago (which I promptly lost).
 

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