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Feat-a-day design challenge
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<blockquote data-quote="NMcCoy" data-source="post: 4411267" data-attributes="member: 61546"><p>Whoops; was away for a while and lost my momentum.</p><p></p><p>Who wouldn't meet an Int requirement for it? The point of prerequisites is that not everyone can take them. It's mostly to give Wis-focused wizards another thematically relevant feat they can take (Wis=orb=control wizard, which includes battlefield control).</p><p> </p><p> Constitution is listed as the relevant stat for staffs at the start of the Fighter section. Constitution is also the relevant stat for staff wizards. There are basically no staff-oriented feats or powers. The attribute requirement is high because it's good - inflicting a status condition with a basic attack is pretty significant. </p><p></p><p>You're joking, right? You've essentially condensed the Frosty Rogue combo into a single feat, taken away the elemental requirement, and made it available in Heroic tier, with the only disadvantage being the taking-damage thing.</p><p></p><p> Did you miss that this only happens on a crit? It's rare enough that it doesn't hugely affect combat, and when it does it's pretty satisfying without being all that powerful. Also, D&D's not designed for PvP, so I'm not sure where you're getting the "spoiling the fun of dwarf players" from - monsters don't get feats anymore, so they're not thwarting the dwarf PCs with it, and spoiling a dwarf NPC's fun (but only on a crit!) is... not a big deal?</p><p></p><p>I fail to see how the PC racial trait and the PC feat will run into opposition, unless you're doing PvP in which case you're in uncharted territory anyway.</p><p> </p><p>Also: Please tell me I'm misreading Focused, and it doesn't actually effectively say "you can retrain all your powers at will as a free action".</p></blockquote><p></p>
[QUOTE="NMcCoy, post: 4411267, member: 61546"] Whoops; was away for a while and lost my momentum. Who wouldn't meet an Int requirement for it? The point of prerequisites is that not everyone can take them. It's mostly to give Wis-focused wizards another thematically relevant feat they can take (Wis=orb=control wizard, which includes battlefield control). Constitution is listed as the relevant stat for staffs at the start of the Fighter section. Constitution is also the relevant stat for staff wizards. There are basically no staff-oriented feats or powers. The attribute requirement is high because it's good - inflicting a status condition with a basic attack is pretty significant. You're joking, right? You've essentially condensed the Frosty Rogue combo into a single feat, taken away the elemental requirement, and made it available in Heroic tier, with the only disadvantage being the taking-damage thing. Did you miss that this only happens on a crit? It's rare enough that it doesn't hugely affect combat, and when it does it's pretty satisfying without being all that powerful. Also, D&D's not designed for PvP, so I'm not sure where you're getting the "spoiling the fun of dwarf players" from - monsters don't get feats anymore, so they're not thwarting the dwarf PCs with it, and spoiling a dwarf NPC's fun (but only on a crit!) is... not a big deal? I fail to see how the PC racial trait and the PC feat will run into opposition, unless you're doing PvP in which case you're in uncharted territory anyway. Also: Please tell me I'm misreading Focused, and it doesn't actually effectively say "you can retrain all your powers at will as a free action". [/QUOTE]
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