fred_jaboobi
First Post
My brother plays AQ, which is a system that every time you level up your character you get a certain amount of points. You can then decide if you want to use those points to increase your spell casting ability, hit points, attack bonus, etc.
I don't remember if there is a system in 3/3.5 for this already, but what if a character can gain feats by using experience points? Depending on how difficult you want to make this path, the first feat could cost 3k-5k experience points. The second would cost double that. The third three times that amount, etc.
I would imagine you could do this for skill points as well, but no one may use it if level limits are still enforced.
Is there a system already in place for something like this?
I don't remember if there is a system in 3/3.5 for this already, but what if a character can gain feats by using experience points? Depending on how difficult you want to make this path, the first feat could cost 3k-5k experience points. The second would cost double that. The third three times that amount, etc.
I would imagine you could do this for skill points as well, but no one may use it if level limits are still enforced.
Is there a system already in place for something like this?