Feat increase

fred_jaboobi

First Post
My brother plays AQ, which is a system that every time you level up your character you get a certain amount of points. You can then decide if you want to use those points to increase your spell casting ability, hit points, attack bonus, etc.

I don't remember if there is a system in 3/3.5 for this already, but what if a character can gain feats by using experience points? Depending on how difficult you want to make this path, the first feat could cost 3k-5k experience points. The second would cost double that. The third three times that amount, etc.

I would imagine you could do this for skill points as well, but no one may use it if level limits are still enforced.

Is there a system already in place for something like this?
 

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Read this thread, there's lots of good stuff/ideas in it...

http://forum.rpg.net/showthread.php?t=361200

Personally, you should just can 3.5 and run Pathfinder. ;) -- http://paizo.com/store/games/roleplayingGames/p/pathfinder/pathfinderRPG (The alpha version is free) 3.5 may not be the problem, you just need to jazz it up a bit to keep it fun?

If you want a good system that lets you "pick your powers" just use the Hero system -- http://www.herogames.com/home.htm I've played "DND" characters using the Hero system to great effect.
 

Fyrestryke said:
If you want a good system that lets you "pick your powers" just use the Hero system -- http://www.herogames.com/home.htm I've played "DND" characters using the Hero system to great effect.

If you are wedded to the D&D/D20 system, but want some more flexibility, there are several options available:

1) Unearthed Arcana offers three "generic" hero classes that allow for greater flexibility in character creation and advancement.

2) Green Ronin's True 20 has some more flexible character generation aspects (and a simplified game system overall.)

3) Although out of print, the Big Eyes Small Mouth D20 game from Guardians of Order deconstructs every base D&D class and offers a point-buy option, where you choose what you want while still maintaining the familiar D&D class and level structure.

4) As Chris mentioned, Pathfinder looks pretty sweet. As I read more of the D&D4e rules (I picked up the PH and DMG this week,) I become more interested in picking up the Pathfinder paperback book at GenCon.

5) Mutants & Masterminds is a D20-based game designed for superhero game play, but could just as easily be a point-buy fantasy game, I would think. This fall they are coming out with a Warriors and Warlocks supplement which allows for comic-book style fantasy game play.
 
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