Quasqueton
First Post
Some of these have bugged me for a long time, so I thought I ask for explanations.
Why do the Sudden Metamagic feats not have the normal Metamagic feat as a prerequisite? "I can't prepare a silent spell, but I can cast a silent spell just off the top of my head, without even increasing the slot level."
Why does Extra Smiting have a +4 BAB prerequisite? Can't get it when the paladin's smite ability is weakest and just once per day, but can get it later when he already has 2 smites and they are more powerful.
Why does Improved Grapple have a Dex 13 prerequisite? Dex doesn't even have anything to do with the grapple mechanic.
Why does Improved Bullrush and Improved Overrun have a Power Attack feat prerequisite? What does doing more damage with your weapon have to do with pushing opponents with your *body*?
Why does Improved Trip have Int 13 and Combat Expertise as prerequisites?
Why does Shot on the Run have Dodge and Mobility as prerequisites? What does defensive feats have to do with an offensive feat?
Why is Eschew Materials not a metamagic feat? It illiminates a casting component, just like Silent and Still Spell, which not only are metamagic feats, but increase the spell level slot for the spell.
Why does Far Shot have Point Blank Shot as a prerequisite? Isn't this an oxymoron?
There's more, but maybe answers to the above will also shed light on others unasked.
Thanks.
Quasqueton
Why do the Sudden Metamagic feats not have the normal Metamagic feat as a prerequisite? "I can't prepare a silent spell, but I can cast a silent spell just off the top of my head, without even increasing the slot level."
Why does Extra Smiting have a +4 BAB prerequisite? Can't get it when the paladin's smite ability is weakest and just once per day, but can get it later when he already has 2 smites and they are more powerful.
Why does Improved Grapple have a Dex 13 prerequisite? Dex doesn't even have anything to do with the grapple mechanic.
Why does Improved Bullrush and Improved Overrun have a Power Attack feat prerequisite? What does doing more damage with your weapon have to do with pushing opponents with your *body*?
Why does Improved Trip have Int 13 and Combat Expertise as prerequisites?
Why does Shot on the Run have Dodge and Mobility as prerequisites? What does defensive feats have to do with an offensive feat?
Why is Eschew Materials not a metamagic feat? It illiminates a casting component, just like Silent and Still Spell, which not only are metamagic feats, but increase the spell level slot for the spell.
Why does Far Shot have Point Blank Shot as a prerequisite? Isn't this an oxymoron?
There's more, but maybe answers to the above will also shed light on others unasked.
Thanks.
Quasqueton