krazykid
First Post
Every DM should have a few feats to choose from as they advance in levels.
Here are some of my ideas - what would you like to see?
Munchkin control: This feat allows you to add +2 to the DC of any Skill check. This feat must be taken again for each munchkin you wish to apply it to.
Greater Munchkin control: As per Munchkin control but any number may be added to any variable the muchkin is opposing (AC, HP, Skill check etc).
Improved Storytelling: The DM may take one player NPC interaction and roleplay it is such a way that the players all spontanously give a standing ovation.
Improved Sarcasm: All Players will automatically be floored by one sarcastic remark of your chosing per session.
Slight of Dice: Players cannot notice your dice rolls and thus be unable to apply them in a meta-game fashion.
Flame Strike: Once per session you may create a piller of fire. This instantly turns your most annoying Player into a small pile of ash
Here are some of my ideas - what would you like to see?
Munchkin control: This feat allows you to add +2 to the DC of any Skill check. This feat must be taken again for each munchkin you wish to apply it to.
Greater Munchkin control: As per Munchkin control but any number may be added to any variable the muchkin is opposing (AC, HP, Skill check etc).
Improved Storytelling: The DM may take one player NPC interaction and roleplay it is such a way that the players all spontanously give a standing ovation.
Improved Sarcasm: All Players will automatically be floored by one sarcastic remark of your chosing per session.
Slight of Dice: Players cannot notice your dice rolls and thus be unable to apply them in a meta-game fashion.
Flame Strike: Once per session you may create a piller of fire. This instantly turns your most annoying Player into a small pile of ash
