Feats for Intelligent characters?

Other than Combat Expertise and Meta-Magic feats, are there any others out there that allow a character to capitalize on a high Intelligence score? I'm specifically looking for feats for characters other than wizards.

I heard of one called "Cantrip" that allows you to cast one cantrip a day, but I don't know the source. I like the idea... although it seems a bit weak.
 

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I believe that is in the Netbook of Feats.

Another good Int based feat is in Sword & Sorcery's Players Guide to Rangers & Rogues. It requires an Int of 15, and gives a number of bonus skill points equal to your Int bonus, to be spent only on Int based skills. It also grants an extra skil point each level with the same restriction.

The Auld Grump
 

TheAuldGrump said:
I believe that is in the Netbook of Feats.

Another good Int based feat is in Sword & Sorcery's Players Guide to Rangers & Rogues. It requires an Int of 15, and gives a number of bonus skill points equal to your Int bonus, to be spent only on Int based skills. It also grants an extra skil point each level with the same restriction.
That doesn't sound as good as the feat that give syou +5 skill points, in the XPH.
 

From Races of Destiny, the feat Able Learner. While it can only be taken at first level, it essentially eliminates cross-class skills by making all skill poiints only costing 1 point per rank. Higher intelligence means higher bonus.
 


Jdvn1 said:
That doesn't sound as good as the feat that give syou +5 skill points, in the XPH.

Starts worse yes, but gets better, if you have a +2 Int modifier then by level 5 it is as good, and by level 6 it is better. If you have an 18 or higher it gets better by level 3. The book has a similar feat for each of the ability scores. One player in my campaign took it for Con, which only has one skill tied to it. As a dwarf cleric with an 18 Con he never spent any extra points on Concentration, it went up every level.

The Auld Grump
 

Dragon Magazine has a feat called Kung Fu Genius. It allows you to use your Int bonus is place of your Wis bonus for the monk class (Int bonus to AC, etc). The catch is you have to take it at or before you take your first level in the monk class.
 

TheAuldGrump said:
I believe that is in the Netbook of Feats.

Another good Int based feat is in Sword & Sorcery's Players Guide to Rangers & Rogues. It requires an Int of 15, and gives a number of bonus skill points equal to your Int bonus, to be spent only on Int based skills. It also grants an extra skil point each level with the same restriction.

The Auld Grump

It sounds like there are several feats that allow you to get some extra skill points if you have a high INT. I have no doubt that these are beneficial feats, but ... I don't really like them. It seems inelegant to use the INT bonus twice for the same thing. Your skill points are already determined by your INT bonus. But I guess one could make the same argument about the Dodge feat and probably a few others.

In any case, it seems a shame that there aren't some interesting INT-based feats that actually allow you to do something that you couldn't otherwise do.

I'd really like to hear a few more responses, if anyone knows of any more.
 


Hmmm, I run a skill use heavy game (OGL Steampunk) so feats that grant more is a good thing. If the skill points weren't limited to Int based skills I might agree though.

I have a rule of thumb that states that there are never enough skill points.

The Auld Grump
 

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