Feats for Intelligent characters?

Able Learner for a human really is *the* feat to make best use of a good Int score.

Of course, you could also be a Swashbuckler (Insightful Strike) to get some use out of a high Int.

Bye
Thanee
 

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candidus_cogitens said:
Other than Combat Expertise and Meta-Magic feats, are there any others out there that allow a character to capitalize on a high Intelligence score? I'm specifically looking for feats for characters other than wizards.

Jack of All Trades from Complete Adventurer. Gives to _ALL_ skills that you dont have any ranks 1/2 ranks (round down). Now you are allowed to use every trained only skills too. And you not being a wizard (looking feat for other classes than it) it gives all knowledge skills int mod (+ 1/2) and access to use them. Works best with class that has a limited skill selection with many "trained only" skills excluded from class.
 

A couple imc:

RIDDLEMASTER (General)

Your mind works quickly on puzzles and riddles.

Prerequisites: Int 13+
Benefit: Whenever you are presented with a puzzle or riddle with a time limit, you are considered to think extremely quickly and are allowed one and a half times the allotted time. Whenever presented with a non-timed riddle or puzzle you are allowed one free mistake (your subconscious warns you just before you actually make the mistake). This feat doesn’t help you with traps, locks, etc. without puzzles or riddles as part of them.

TACTICAL INITIATIVE (General)

You react with your mind, not your body.
Benefit: You may use your int modifier to initiative.
Normal: You use your dex modifier for initiative.

TACTICIAN (General)

You replace brute strength with cunning and intuition.
Prerequisites: Int or Wis 13+
Benefit: You may select feats as though you had a strength of 13.


The latter two of the three originally came from the boards here a long time ago, but I no longer know who originally wrote them.
 

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