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<blockquote data-quote="Victim" data-source="post: 3069859" data-attributes="member: 78"><p>Generally, I try to construct a frame of mutually supporting - but not necessarily related - feats. For example, if you take TWF - perhaps to generate more high damage sneak attack hits - then some kind of attack booster is adviseable since the effect of the feat increases with each attack you have, and since the penalties from using TWF need to be offset. What I mean by unrelated feats is that the high damage fighter or rogue might want Iron Will to make sure that damage is aimed at his enemies, and not the foes of some enchanter. Or an antigrapple feat can be handy given the power of size mods and Imp Grab.</p><p></p><p>One thing that can be difficult is picking like the one or two leftover feats once your frame is completed - that one feat can make a difference, but usually the character doesn't suggest one option or another.</p><p></p><p>It's also difficult when playing with a new set of feats, either from a new supplement or another d20 game with a different feat structure, since I don't have the experience to evaluate possible combinations without testing them.</p><p></p><p>PS. If there's any question about whether or not to take Rapid Reload, don't do it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Victim, post: 3069859, member: 78"] Generally, I try to construct a frame of mutually supporting - but not necessarily related - feats. For example, if you take TWF - perhaps to generate more high damage sneak attack hits - then some kind of attack booster is adviseable since the effect of the feat increases with each attack you have, and since the penalties from using TWF need to be offset. What I mean by unrelated feats is that the high damage fighter or rogue might want Iron Will to make sure that damage is aimed at his enemies, and not the foes of some enchanter. Or an antigrapple feat can be handy given the power of size mods and Imp Grab. One thing that can be difficult is picking like the one or two leftover feats once your frame is completed - that one feat can make a difference, but usually the character doesn't suggest one option or another. It's also difficult when playing with a new set of feats, either from a new supplement or another d20 game with a different feat structure, since I don't have the experience to evaluate possible combinations without testing them. PS. If there's any question about whether or not to take Rapid Reload, don't do it. :) [/QUOTE]
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