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Feeblemind and Spell-like abilities
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<blockquote data-quote="Magus_Jerel" data-source="post: 127368" data-attributes="member: 3940"><p>Spell Like Ability (sp): A special ability with effects that resemble those of a spell. In most cases, <strong>read unless it explicitly says otherwise</strong> a spell like ability works just like <strong>read EXACTLY like</strong> the spell of the same name <strong>usually as if cast by a sor/wiz/cleric/druid of a given level.</strong></p><p></p><p>The only real reason a given ability may be listed as spell like and not an actual spell is that some creatures do not have the "human like hands" needed to cast them - but still "use the abilties"</p><p></p><p>so yes - Spell like abilities are denied by a feebleminding and your marlith could NOT have teleported off.</p><p></p><p>Lord Pendragon et al -</p><p></p><p>Your point is good, but if you have a "spell like ability" that is "instinctual" or "natural for that monster" such as that of a basklisk's gaze - you have a supernatural ability or an Extraordinary ability- not a spell like one.</p><p></p><p>A monster extraordinary or supernatural ability is sometimes described in the MM in using a spell - see the description of the Bargest's alternate form and pass without trace "powers". for examples of this. I have not seen a spell like ability that HAS NOT been described in terms of a spell as yet... if you know of one please do show me. I am working on a section of ironic definitions.</p><p></p><p>Commence rant -----</p><p></p><p>This is just another reason that feeblemind - as a spell, is ABSOLUTELY BROKEN AND UNBALANCING.</p><p></p><p>1. it sets an ability score, something a spell is not supposed to do</p><p></p><p>2. it grants an "effective drop" to an ability score that in the case of most High level wizards is in excess of 20 points to a single ability score.</p><p></p><p>3. it retains a special "penalty to the save clause" that renders the spell nigh impossible to avoid.</p><p></p><p>4. It dictates the EXACT means of POSSIBLY undoing the effect</p><p></p><p>5. The spell duration is "instantaneous" - yet the magic "compels" the character to have and act in a fashion consistent with an intelligence of 1.</p><p></p><p>6. the spell could be encountered as early as 9th character level - but DEMANDS a spell to undo its effects that cannot be cast by a character who is not AT LEAST 11th level.</p><p></p><p>7. Creatures with intelligence scores of less than three are not viable player characters - meaning that such creatures actions are determined exclusively by instinctual thought patterns, and that if I use this spell against a PC, I have to run your character for you.</p><p></p><p>8. A spell of similar level - to wit mind fog - cannot do NEARLY as much damage as this nightmare of a spell.</p><p></p><p>and that is only the beginning.....</p><p></p><p>- end rant -</p></blockquote><p></p>
[QUOTE="Magus_Jerel, post: 127368, member: 3940"] Spell Like Ability (sp): A special ability with effects that resemble those of a spell. In most cases, [B]read unless it explicitly says otherwise[/B] a spell like ability works just like [B]read EXACTLY like[/B] the spell of the same name [B]usually as if cast by a sor/wiz/cleric/druid of a given level.[/B] The only real reason a given ability may be listed as spell like and not an actual spell is that some creatures do not have the "human like hands" needed to cast them - but still "use the abilties" so yes - Spell like abilities are denied by a feebleminding and your marlith could NOT have teleported off. Lord Pendragon et al - Your point is good, but if you have a "spell like ability" that is "instinctual" or "natural for that monster" such as that of a basklisk's gaze - you have a supernatural ability or an Extraordinary ability- not a spell like one. A monster extraordinary or supernatural ability is sometimes described in the MM in using a spell - see the description of the Bargest's alternate form and pass without trace "powers". for examples of this. I have not seen a spell like ability that HAS NOT been described in terms of a spell as yet... if you know of one please do show me. I am working on a section of ironic definitions. Commence rant ----- This is just another reason that feeblemind - as a spell, is ABSOLUTELY BROKEN AND UNBALANCING. 1. it sets an ability score, something a spell is not supposed to do 2. it grants an "effective drop" to an ability score that in the case of most High level wizards is in excess of 20 points to a single ability score. 3. it retains a special "penalty to the save clause" that renders the spell nigh impossible to avoid. 4. It dictates the EXACT means of POSSIBLY undoing the effect 5. The spell duration is "instantaneous" - yet the magic "compels" the character to have and act in a fashion consistent with an intelligence of 1. 6. the spell could be encountered as early as 9th character level - but DEMANDS a spell to undo its effects that cannot be cast by a character who is not AT LEAST 11th level. 7. Creatures with intelligence scores of less than three are not viable player characters - meaning that such creatures actions are determined exclusively by instinctual thought patterns, and that if I use this spell against a PC, I have to run your character for you. 8. A spell of similar level - to wit mind fog - cannot do NEARLY as much damage as this nightmare of a spell. and that is only the beginning..... - end rant - [/QUOTE]
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